The Big Indie Pitch heads to Jordan and South Korea for the first time ever

Pitching all over the world

The Big Indie Pitch heads to Jordan and South Korea for the first time ever

In the last month alone, we've not only hosted The Very Big Indie Pitch at Pocket Gamer Connects Helsinki and The Big Indie Pitch at GIC in Poznan, but we've also begun the remote judging for the Big Indie Awards 2017 in association with iDreamSky.

Nevertheless, if you thought that was it for the Big Indie Pitch in 2017, then you couldn't be more wrong. As next up we're taking the Big Indie Pitch to two brand new countries in the form of Jordan and South Korea.

So get ready, as first up on November 11th in Amman, we'll be hosting The Big Indie Pitch as a part of the Jordan Gaming Summit. Following this we'll then be heading straight to South Korea for G-STAR, the country's largest gaming show, where on November 18th, we'll be on the show floor hosting The Big Indie Pitch at G-Star 2017.

Not only are both these pitches a perfect opportunity for mobile indie developers, both regionally and internationally, to show off their latest game to a range of industry experts including journalists, investors, publishers and renowned indie developers, but they're also a prime networking opportunity as well. Oh and did we mention there'll be prizes to be had too?

What's more, being a part of both the Jordan Gaming Summit and G-STAR means that all shortlisted entrants will also bag themselves FREE TICKETS to the show connected to that pitch.

Speed dating, arcade style

We have many a regular entering the Big Indie Pitch, but most of our entrants are brand new to the event. So, if you’re one of those developers who has never entered the Big Indie Pitch before, you may be wondering just how it works. Well, if that’s the case, then let me explain.

The Big Indie Pitch process couldn’t be simpler. Developers come along with their games in hand, before being given four minutes to pitch their game to the first table of two to three judges. Once the four minutes is up, a horn will sound and it’s time to move onto the next table and do it all over again. Once developers have seen all five tables their time is up and the next set of developers begin their pitches.

All in all it’s a unique chance to place your game into the hands of some of the most influential minds in industry, and receive immediate feedback on your game over the course of the meeting.

Feedback, prizes and coverage

Following the pitch we’ll also collect up all of the feedback and email this over to you so you have a written record of just what the judges liked about the game, alongside some tips and advice on how they think you could grow the game as you move forward with development. We’ll also be covering every game in our round-up piece over on, and we’ll be conducting interviews with the top three which will be published right here on PocketGamer.Biz.

Finally, those we’ll also have a range of prizes on offer at both pitches for the top three developers. Prizes which the lucky developers will be able to use across our portfolio of websites in order to market and promote their game.

Interested, but not sure if you quality?

Well if that describes you, then read on:

  • You can pitch games for mobile, handheld, and even for smartwatches
  • You can pitch your game even if you've pitched it at a previous BIP
  • We prefer to see unreleased games, though we're happy to see games that are out too
  • Your game doesn’t have to be completed, as we welcome games in development
  • Deadline for entries is midnight November 8th for The Big Indie Pitch at Jordan Gaming Summit, and November 15th 2017 for The Big Indie Pitch at G-Star (entry details below). However, space is limited so the sooner you enter the more likely you are of being shortlisted
  • Oh and did we mention it's completely free and you also get free tickets to the Jordan Gaming Summit and G-STAR?

Hopefully this sounds as exciting to you as it does to us. As we're really looking forward to bringing the compeittion to both Jordan and Korea for the first time ever.

if so, then you can simply head over to our EVENT PAGES to find out more, or just head straight over to our REGISTRATION PAGES to submit your game now. Details are below.

The Big Indie Pitch at Jordan Gaming Summit 2017

The Big Indie Pitch at G-Star 2017

We look forward to seeing you all there. Oh, and don’t forget to bring your business cards.

Developer Evangelist & Big Indie Pitch Manager / Special Features Writer

Queen of all things Indie. Sophia is Steel Media’s Big Indie Pitch Manager and Developer Evangelist. She’s also a global speaker and lifelong gamer with a fanatical love of all things Nintendo and Japan. So much so that she’s written a thesis on one and lived in the other.