Nexon's Pixelberry acquisition provides immediate boost to US revenues

Some growth in Korea too thanks to old games

Nexon's Pixelberry acquisition provides immediate boost to US revenues

Nexon has released its financials for the full year of its FY17 ending December 31st 2017.

The company posted revenues of $2.16 billion for the year, up 28.3% year-on-year. Profits also grew by a staggering 181.9% year-on-year to $521.5 million for the year.

Revenues also grew in the company's Q4 FY17 to $484.1 million, up 22% year-on-year. Mobile revenues grew by 23% year-on-year during the period, up to $134.1 million. The segment accounted for 28% of revenues in Q4, and 22% of revenues for the year.

Ups and downs

Nexon's acquisition of Pixelberry Studios was particularly helpful in growing revenues, especially in North America. Revenues for the region grew to $29.5 million in Q4, up 53% year-on-year.

Korea also saw mobile growth thanks to the launch of Overhit and existing games such as AxE and Dark Avenger 3. China remained Nexon's highest-grossing region, largely thanks to the continued success of Dungeon&Fighter.

The developer is still working on a mobile version of Dungeon&Fighter for China, which it hopes to launch sometime in 2018. It also has a string of titles to launch in Korea, including MapleStory Blitz and Durango: Wild Lands.


Ric is the Editor of, having started out as a Staff Writer on the site back in 2015. He received an honourable mention in both the MCV and Develop 30 Under 30 lists in 2016 and refuses to let anyone forget about it.