Nexon experienced a strong year in 2020 as the company generated ¥293 billion ($2.8 billion) in revenue.
The impressive figure represents a growth of 18 per cent year-on-year. Moreover, Nexon's Korea operations grew 84 per cent year-on-year, accounting for 56 per cent of total income.
Meanwhile, its operating income for 2020 sat at ¥111.5 billion ($1.1 billion), which is an increase of 18 per cent year-over-year.
However, at ¥56.2 billion ($537 million), net income saw a decline of 51 per cent year-on-year.
On the mobile front, Nexon's library saw a 60 per cent increase in revenue year-on-year. Titles such as KartRider Rush+, FIFA Mobile and MapleStory M have been credited as a driving force for growth.
Furthermore, in Q4 2020, mobile games accounted for 41 per cent of Nexon's earnings.
Overall, the company generated ¥66.4 billion ($635 million) in Q4, an increase of 35 per cent year-on-year. Meanwhile, operating income hit ¥15.6 billion ($149 million).
"Nexon's fourth quarter marked a strong finish to a great year," said Nexon CEO and president Owen Mahoney.
"The continued outstanding performance of our blockbuster Virtual Worlds serves to validate our belief that this genre of games has a unique ability to grow revenue over the course of decades after the initial launch.
"In 2020, MapleStory, which originally launched in 2003, grew an incredible 98 per cent year-over-year in our biggest market, Korea."
Mahoney continued: "Nexon looks forward to multiple catalysts in 2021, including new games, on new platforms, coming to new markets.
"While we expect variation in near-term revenue growth, the drivers for long-term growth are stronger than ever."