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Seven ways mobile games can make the most of direct–to-consumer strategies
Xsolla's Chris Hewish explains how mobile studios can make the most of the direct-to-consumer strategies used by major publishers
Tencent chief blasts ‘corruption’ in company according to employees
According to recent reports, Tencent’s internal structure is rife with corruption and mismanagement, as Ma Huateng shifts blame
Devolver Digital announces “Devolver Tumble Time”
Devolver’s latest game looks to be an innovative new spin on the hypercasual genre featuring recognisable characters from their various franchises
Mobile Masterworks: Angry Birds
What made Angry Birds one of the biggest series in mobile, arguably sparking the rise of mobile gaming as we know it today?
Opinion: Events like The Game Awards don't give mobile games enough representation
There is a conspicuous absence of mobile titles at arguably the biggest awards show of the year for gaming
China’s gaming market decreases 19.1% quarter-on-quarter
Netflix rolls out gamertag quality-of-life feature
The first of what looks to be a series of gamer-focused features in their gaming section may be a small addition, but it could herald bigger things.
Understanding the Complexity of Today’s Player
Louise Shorthouse helps us understand how the multi-platform gamer is now the dominant type of player for mobile games, and what can be done with this info.