Art Style

GDC: Supercell talks expanding the Clash of Clans IP
Supercell’s John Cipriani discusses the evolution of the Clash IP throughout its many titles

How KIDS dev Playables thrives in the intersection between animation and games
"We are still naive enough to believe that if you create something good, it will find an audience"

Jobs in Games: Dream Reality Interactive's Anna Hollinrake on how to get a job as a senior artist

Jobs in Games: Sybo's Jonas Georgakakis on how to get a job as an Art Director

Ex-Pixar artist on designing art for games and film
Mark Holmes discusses the development of CounterSpy for PlayStation devices and mobile
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Interview
Mar 16th, 2017

Ex-Final Fantasy artists Akihiko Yoshida and Hideo Minaba on the creative process and designing for mobile
A deep discussion on how the renowned artists go about their business

Mobile Games University - ASO 101: How to make the most eye-catching app screenshots

A day in the life of a Game Art Director
Ilyon Dynamics Art Director Erez Kramer on dazzling players with game art
