User Experience

Ubisoft's Renaud Forestié on why the small UX things build big
‘Shake it ‘till you make it session kicks off day two of Unite Copenhagen

Speaker Spotlight: Tamatem's Hanin Suradi on data-driven UI/UX for the MENA region
Pocket Gamer Connects London 2019 will take place on January 21st to 22nd

Speaker Spotlight: DIGIT Game Studios' Om Tandon on advanced UX prototyping and finding the fun
Pocket Gamer Connects London 2019 will take place on January 21st to 22nd

Are casual games maturing part two: Lessons from Playrix
Om Tandon breaks down what makes Playrix's portfolio of mobile titles such huge successes

User testing firm Player Research expands its services with new lab in Montreal
Former Compulsion and Ubisoft user researcher Morgan Kennedy

How the rise of UX has brought cognitive science to mainstream game development

Why we ditched "esoteric" UI and fixed poor retention to give Lumo's Cat another life
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Interview
May 19th, 2016

Eight Pixels Square on the evolution of its accidental shoot-'em up RAID HQ

5 important things we learned at Reboot Develop 2016
Most significant lessons learned from Croatian game dev conference

Latest User Comments
Apple tries to bring Valve into its dispute with Epic
Yan Limeng's "virus man-made theory" has been refuted by many medical experts around the world as a…
How to make the right art for your hypercasual game
Good to write down a bit in detail. This is looks like a placeholder text rather than an article
50 top games in soft launch: From Crash Bandicoot: On the Run and Pokémon Unite to Stranger Things: Puzzle Tales and The Witcher: Monster Slayer
Thank you, added
Amazon points to the power of injecting millions of dollars of Amazon Coins into its ecosystem
Amazon gives pretty awesome discounts and purchasing the coins in bulk which you can use primarily…
Voodoo is hosting a hypercasual tournament with a top prize of $150k
Where do you sign up for the competetion? I can't find it.