Interview

From Bioshock and GTA to Wallace and Gromit; Susan Cummings' journey into AR

Racing ahead: Hutch COO Andy Watson on 2020 successes, future plans, and the importance of community management

Sports and Financial founder Alex Deacon on commiting to premium with Boxing Manager
"I feel like there is a real problem with the inflexibility of pricing options within the App Store"

Teatime Games CEO Thor Fridriksson candidly reflects on the failures of QuizUp and Plain Vanilla
"We put a lot of our eggs into one basket and then that basket was squashed"

Why Ludia CEO Alex Thabet believes Disney Wonderful Worlds is different from other match-three puzzlers
"Ludia worked closely with Disney in order to bring players a one-of-a-kind gaming experience"

Interview: LEGO Super Mario design lead Jonathan Bennink on bringing Nintendo's mascot to life with bricks
"Our team has been working on this for more than four years"

Interview: HB Studios' senior audio designer John McCarthy on the music and commentary of PGA Tour 2K21
"I think that presenting it in a second-person POV is the part that catches people by surprise"

Interview: Why Rogue One screenwriter Gary Whitta started a talk show in Animal Crossing: New Horizons
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