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About
About
Brian has been working in the games industry since the mid-1990s, when he joined the legendary studio DMA Design, as a writer on the original Grand Theft Auto. Since then he's worked with major publishers, founded his own digital agency, helped numerous startups with PR, marketing, communications, narrative design, branding and making money.
Back in 2004 Brian created the Scottish Games Network, the industry body for the country's videogames sector. He also lectures at Napier University on the transformative power of interactive media on the creative industries, is a board member of Creative Edinburgh, and helps to organise games, tech and creative industries events.
In his spare time he plays videogames and is usually, proudly, at least one generation behind the cutting edge consoles.
Articles by Brian Baglow
All articles written by Brian Baglow
News
Jan 24th, 2023
Is basketball bigger than Pokemon? Niantic has to hope so
The augmented reality pioneer brings the world's biggest NBA stars to your neighbourhood
Feature
Aug 9th, 2022
PG.biz Podcast - the realities of developing hypercasual games for indie studios
Interview
Jul 25th, 2022
PG.biz Podcast: Squid Games' Jackie Jin on the importance of credibility and culture in a casual games studio
Profile
Nov 15th, 2021
What will the mobile space look like as we head into 2022?
Anzu's director of mobile games, Lev Kommisarchik looks to the future at PG Connects Digital NEXT
News
Oct 18th, 2021
PGbiz Podcast #6 - Original Games and the rise of merge
Meet the 'supergroup' founders behind the new studio aiming to 'merge' games the next match-three
Special Report
Oct 6th, 2021
Get future trends now with our Mobile Game Developer Trends Survey 2021
Interview
Aug 25th, 2021
PGbiz Podcast #4 - Money, Mergers and Metaverse with Kelly Vero
Developer, disruptor, future gazer and creative badass Kelly Vero chats to the team
Feature
Aug 2nd, 2021
PocketGamer.biz Podcast Episode 3 - Cobra Mobile
We speak to Cobra Mobile founder and CEO Mark Ettle about the value of making good games

Is basketball bigger than Pokemon? Niantic has to hope so
The augmented reality pioneer brings the world's biggest NBA stars to your neighbourhood

PG.biz Podcast - the realities of developing hypercasual games for indie studios

PG.biz Podcast: Squid Games' Jackie Jin on the importance of credibility and culture in a casual games studio

What will the mobile space look like as we head into 2022?
Anzu's director of mobile games, Lev Kommisarchik looks to the future at PG Connects Digital NEXT

PGbiz Podcast #6 - Original Games and the rise of merge
Meet the 'supergroup' founders behind the new studio aiming to 'merge' games the next match-three

Get future trends now with our Mobile Game Developer Trends Survey 2021

PGbiz Podcast #4 - Money, Mergers and Metaverse with Kelly Vero
Developer, disruptor, future gazer and creative badass Kelly Vero chats to the team

PocketGamer.biz Podcast Episode 3 - Cobra Mobile
We speak to Cobra Mobile founder and CEO Mark Ettle about the value of making good games
Top Stories

Google veteran Tian Lim appointed Roblox’s vice president of product for the Creator Group

How Crytek incorporates narrative into live events to drive engagement
Events
Global Game Jam 2023 | Jan 30th | |
Hyper Games Conference Global Edition 2023 | Feb 2nd | |
Taipei Game Show 2023 | Asia | Feb 2nd |
Yorkshire Games Festival 2023 | Feb 4th | |
Baltic Dev Days 2023 | Europe | Feb 4th |
Steam Next Fest 2023 | Feb 6th | |
LEAP Tech Conference 2023 | Middle East | Feb 6th |
WN Conference Belgrade 2023 | Europe | Feb 8th |