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Almost half of all mobile games are axed in development and 83% don’t last three years

AppQuantum’s Core is the King will invest up to $1M in selected hybridcasual mobile devs
Core is the King is their new programme to support developers making hybridcasual games

The key to successful hypercasual prototypes
Director of Publishing at Supersonic Nir Regev shares how to best build your next prototype

justDice’s mobile game prototyping process unpacked!
Breaking down the rewarded games and apps studios' mobile game prototyping methodology

Voodoo’s Spring Game Competition to reward studios with up to $1 million
Top prize for reaching five million downloads in four months

PGC Helsinki Digital: The common missteps of an indie hypercasual studio
Umami Games CEO Riley Andersen shared the struggles of her early free-to-play career

A major lesson from hypercasual for the rest of the industry: Launch fast, test the core gameplay, forget the rest
Skunkworks CEO James Cramer details some of the lessons he's learned

UK Games Fund opens up fourth round of grants up to $36,000 for eligible developers
Also launches Pitch Development Programme for newer developers

Gram Games officially launches London studio with opening night party
Developer Murat Gurel also hosts talk on the studio's prototype Fridays