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Comment & Opinion Jan 16th, 2018
How will HQ Trivia monetise?
It's giving away thousands of dollars, but how will it turn a profit?
Mobile Mavens Apr 4th, 2017
Why does Clash Royale have no worthy competition?
A year on, why has there been no challenger for the Clash Royale crown?
Interview Jan 10th, 2017
Why Kiz Studios is betting on real-time mobile co-op multiplayer with Dash Galactic
as Interview Jan 5th, 2017
Netmarble talks real-time multiplayer on mobile and its FPS Final Shot
as Interview Nov 25th, 2016
How June Software is racking up downloads in India while targeting global grossing success
News Sep 6th, 2016
Clash Royale based on a prototype developed before Clash of Clans
Interview Sep 6th, 2016
"My goal as the CEO is to be the dumbest guy in the company"
TreasureHunt CEO Kyle Smith talks hiring the perfect team and drawing inspiration from Pixar
Interview Sep 5th, 2016
Why Richard Hazenberg left Lunagames after 12 years to pursue real-time game Destruction Derby Multiplayer
Mobile Mavens Apr 25th, 2016
Will Clash Royale's success herald a wave of synchronous PVP imitators?
News Apr 20th, 2016
Armada Interactive raises $3 million to give core mobile gaming a hard push