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Mobile Mavens: The importance of cross platform
We round up industry opinions on the potential of cross platform gaming

Mobile Mavens: What do app downloads direct from Facebook mean for the industry?
We round up expert industry opinions on the potential of an app store within Facebook

Data Scientist with 6+ years of specialising in applied ML and Deep Learning in free-to-play games. Formerly working at Sega Europe

Mobile Mavens: Is AI a helping hand or to be kept at arm's length?

Mobile Mavens: The 2022 Wrap!
Our posse of industry experts tell us their highlights of 2022

Mobile Mavens: Is this the end for Twitter? And what are our alternatives?
Our posse of industry experts give their take on faltering Twitter's power and place in 2022

Stadia may be gone, but will the entire cloud gaming sector go with it?
Industry experts react to the closure of Google Stadia

Oscar Clark has been a pioneer in online, mobile, and console social games services since 1998. He is also author of the book, Games As A Service – How Free To Play Design Can Make Better Games.


Updated: what crucial lessons can Microsoft and Sony take from mobile for in-game ads?

Updated: Mobile Mavens: bringing more women into the mobile games industry
Platform female trialblazers, stop punishing parenthood, and combat imposter syndrome

Peggy is content marketing strategist and chief analyst at Mobile Groove - https://mobilegroove.com/

Mobile Mavens: the future of live events
PG Connects London attendees share their thoughts on future live events

16 years of cross border M&A and fundraising expertise in the online games, mobile entertainment and consumer internet industries. Interested in working with established technology businesses looking to expand businesses to next level through combination of organic growth and inorganic activities.

Mobile Mavens: expert predictions for the future of the mobile games industry

Mobile Mavens: industry reactions to Microsoft's acquisition of Activision Blizzard
Industry responds to near-$70 billion acquisition

John is co-founder of PR and marketing company Big Ideas Machine. Also an all-round nice guy...

Mobile Mavens: Reactions to Take-Two's acquisition of Zynga
Industry responds to $12.7 billion acquisition

David is currently the CEO of Storms, a gaming startup invested in by Singtel, AIS & SKT, with a focus on game publishing and an instant gaming platform.
David was recently Head of Business Development - Google Play Apps and Games and was responsible for acquiring, driving and building a pipeline of Android apps and games in SEA & Australia. Additionally, David led the Google Play Start-Up program in SEA & ANZ working closely with High Potential Startups and VCs in the region.
David currently advises & mentors Startups in the region through various programs including 500 Startups, Institute of Innovation and Entrepreneurship at Singapore Management University, Unilever Foundry SEAA, Antler, Found 8, Landing Pad, Skala & Fishburners Australia. David is also an experienced Angel Investor.
Prior to Google, David was GM of Global Developer Alliances with Vserv and headed developer & publisher partnerships globally, engaging with mobile app developers/publishers and spearheading multiple developer/publisher initiatives. He was part of the Global Senior Leadership Team and reported to the CEO/Co-Founder.
David has spent over 6 years at Nokia, with the last role being that of Head of Ecosystem & Developer Experience (EDX) - Mobile Apps Monetisation. Additionally, David has over 10 years of global and Southeast Asian experience in the telecommunications industry, ranging from strategic to commercial roles at Vodafone, Orange, Sing-Tel Optus and Capgemini.
He is a Australian Chartered Accountant and holds an MBA from the Australian Graduate School of Management (UNSW)
Skills/Experience
- Business Development - Mobile Apps & Games
- Entrepreneurship/Start Ups
- Mobile Advertising
- Go-To-Market/Launch of Internet Services
- Sales & Strategy
- Mobile Services / Ecosystems expertise
- Team management

Oscar Clark has been a pioneer in online, mobile, and console social games services since 1998. He is also author of the book, Games As A Service – How Free To Play Design Can Make Better Games.