Kids
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UK kids are most likely to make in-game purchases, but only 4% spend on loot boxes

Almost a quarter of children’s games in the UK violate the ICO’s age appropriate design code

Data.ai on how to safely and effectively monetise kids’ games
Kids’ games are ripe for monetisation, but require a different approach than other genres

6 top tips for game devs to adapt to app store and privacy regulation changes

Roblox survey says 60% of teens don’t report inappropriate online behaviour to parents

How KIDS dev Playables thrives in the intersection between animation and games
"We are still naive enough to believe that if you create something good, it will find an audience"