Indie Spotlight

From filing for bankruptcy to Hitchhiker - A Mystery Game to the future of Mad About Pandas

Why Kaze and the Wild Masks (and every indie game) faces "huge uncertainty"

How Studio Fizbin's Say No! More digs into our 'absurd, rotting relationship with work'

"Success is in the harmony of making something valuable and being happy with the process"
Studio FiftyTwo co-founders discuss partnering with Apple Arcade

Three Legged Egg founder Zoltan Lading on why Hungary is just as difficult as anywhere else for recruiting talent

How Apple Arcade's Secret Oops started life as a PlayLink game for PlayStation
as
Interview
Jan 20th, 2021

How Stacky Dash utilised TikTok to achieve 100,000 downloads a day
"The biggest challenge is acknowledging that success is the exception and failure is the norm"

How Top Gear's "car football" inspired Lavaskull to create Soccer Rally: Arena
"There is still opportunity, but it’s rare that an indie can go without a publisher"

How John Evelyn ended up making a hand-drawn, first-person adventure for Apple Arcade
"I’ve been working more hours than I would ever encourage other people too."

HoloVista developer Aconite on why "no game is worth anyone's mental or physical health"
We speak to lead producer Meredith Hall as well as co-directors Star St. Germain and Nadya Lev