Indie
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- Interview [19]

PGC Digital: Fingersoft's Markus Vahtola on what it means to be a CFO in games
"We love high velocity and enjoy our relaxed yet professional culture"
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Interview
Apr 7th, 2021

The Big Indie interviews: Runner-up Minidragon tells us all about their latest game Tiny Fantasy

Big Indie Pitch runner-up Denis Buslaev on Cards of Terra - Solitaire meets Hearthstone

The Big Indie interviews: We discuss creating a modern retro puzzler and all things indie with Octagon Game Studio
Big Indie Pitch runner-up Octagon Game Studio discuss what it takes to survive and thrive

Yooka-Laylee dev Playtonic launches Friends publishing label
Firm is already working with three studios, details of first projects coming "soon"
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Interview
Jan 29th, 2021

The Big Indie interviews: We discuss stargazing, gardening and winning The Big Indie Pitch with Miracle Tea
Bradley Smith discusses winning our Digital Big Indie Pitch #4
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Interview
Dec 29th, 2020

The Big Indie interviews: Hong Kong indie Trefle & Co Game talk thriving, adapting and succeeding
Billy Hui discusses winning our Digital Big Indie Pitch in November

The Big Indie interviews: Baronnerie Games explores building an award winning roguelike deckbuilder whilst trying to survive as an indie

How Top Gear's "car football" inspired Lavaskull to create Soccer Rally: Arena
"There is still opportunity, but it’s rare that an indie can go without a publisher"

The Big Indie interviews: We discuss all things indie and casual gaming with Big Indie Pitch winner Hairy Heart Games
Joe Bain discusses winning our Digital Big Indie Pitch in November

The Big Indie interviews: Rumor Games discuss taking inspiration from disaster in their award winning game
Kevin Tarchenski discusses winning our Digital Big Indie Pitch in August