Culture

Explore how we can improve the games industry culture at Pocket Gamer Connects London

Supercell: "Small teams are a part of Supercell’s identity. What became clear is that not all team situations are the same"

GDC: Niantic, ustwo games, Junub Games, and more on the responsibilities of the games industry
Reyes, Mensah-Bonsu, Estaris, Mayen, and Pollack discuss creating mission-driven games

PGC Digital: Making lasting changes to company culture
"For changes to be lasting it has to change the company DNA"

Square Enix embraces remote working with its new programme
Eligible employees will work from home at least three times a week

Lab Zero loses numerous employees following reports of inappropriate behaviour by its studio head
"He threatens and insults people and our partners, both directly and in public"

“We view our development process more like a marathon than a sprint, so it makes no sense to have a crunch culture”

UK media and entertainment union BECTU investigating working conditions in games

Nonstop Knight developer Kopla Games on the importance of a strong mission statement when building a studio
Kopla CEO Mika Kuusisto on the goal that still powers the studio