Culture

GDC: Niantic, ustwo games, Junub Games, and more on the responsibilities of the games industry
Reyes, Mensah-Bonsu, Estaris, Mayen, and Pollack discuss creating mission-driven games

PGC Digital: Making lasting changes to company culture
"For changes to be lasting it has to change the company DNA"

Square Enix embraces remote working with its new programme
Eligible employees will work from home at least three times a week

Lab Zero loses numerous employees following reports of inappropriate behaviour by its studio head
"He threatens and insults people and our partners, both directly and in public"

UK media and entertainment union BECTU investigating working conditions in games

Jade Raymond on why company culture isn't just words on the wall
The EA Motive Studios GM on the importance of consistent values

Ilkka Paananen: Open and friendly community is what makes Finnish games industry special
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News
Nov 21st, 2017

"Without the maintenance of our culture, Gram Games cannot succeed"
Gram Games' Erin O'Brien dishes out advice on studio structure

UK games industry campaign launches for creation of national agency British Games Institute

British Games Institute unveils proposals for £8 million a year programme on funding, culture and skills

“The word culture can be dangerous for a company”
The Grow Your Talent panel discusses culture and talent pools