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Telltale Games pushes back release of The Wolf Among Us 2
The company hopes that the delay will help avoid crunch time
James Levick: "The success of the initiative is dependent on being able to do 100% of the work in 80% of the time"
In this interview we hear more impressions on the four day work week and what changes have taken place because of it.
Anna Yukhtenko: "Some tasks that I thought would take me a long time, actually require much less time if approached tactically"
Hutch is one of the many companies for whom the four day work week trial is still ongoing.
Hutch's four-day working week successes and failures are for the entire industry to see, says Charmaine Clavier-St John
"We’re not naïve in thinking that we’ll be able to snap our fingers and make this work overnight"
The games industry is infamous for burnout. Hutch's Shaun Rutland wants to change that.
"A happy team also means a productive one, but that's often neglected in games"
tinyBuild is trailing limitless paid time off until end of year
BANDAI NAMCO Mobile trials four-day working week
New working structure to focus on employee wellbeing while retaining innovation in F2P market
Hutch to trial 4-day working week
Six month trial aims to see increased efficiency and improve staff health
John Cooney talks Armor Games' four-day working week
John Cooney details combating pandemic stress, the hard work establishing a new working routine, and the overwhelming demand following the trial period
Riot is giving its employees a week off to "disconnect, recharge, and reboot"
It is putting the health of its staff first to avoid toxic crunch culture
Conditions for working in the games industry are improving, according to the IGDA
“We view our development process more like a marathon than a sprint, so it makes no sense to have a crunch culture”
Future Games of London MD Ian Harper discusses how the studio aims to look after employees and fights off toxicity and crunch culture
E3 2019: Nintendo's Doug Bowser speaks out on crunch culture and game delays
“One of our key tenets is that we bring smiles to people's faces”
An EU court ruling could help cut crunch in the games industry
European Court of Justice looks to enforce the EU's existing Working Time Directive