Crunch
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The games industry is infamous for burnout. Hutch's Shaun Rutland wants to change that.
"A happy team also means a productive one, but that's often neglected in games"

BANDAI NAMCO Mobile trials four-day working week
New working structure to focus on employee wellbeing while retaining innovation in F2P market

Hutch to trial 4-day working week
Six month trial aims to see increased efficiency and improve staff health

Riot is giving its employees a week off to "disconnect, recharge, and reboot"
It is putting the health of its staff first to avoid toxic crunch culture

Conditions for working in the games industry are improving, according to the IGDA

“We view our development process more like a marathon than a sprint, so it makes no sense to have a crunch culture”
as
News
Jun 12th, 2019

E3 2019: Nintendo's Doug Bowser speaks out on crunch culture and game delays
“One of our key tenets is that we bring smiles to people's faces”

An EU court ruling could help cut crunch in the games industry
European Court of Justice looks to enforce the EU's existing Working Time Directive
as
News
Apr 24th, 2019

Chinese activists 996.ICU blast Tencent and NetEase for intense overtime policies
as
Feature
Jan 2nd, 2019
