Crunch
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Telltale Games pushes back release of The Wolf Among Us 2
The company hopes that the delay will help avoid crunch time

Anna Yukhtenko: "Some tasks that I thought would take me a long time, actually require much less time if approached tactically"
Hutch is one of the many companies for whom the four day work week trial is still ongoing.

BANDAI NAMCO Mobile trials four-day working week
New working structure to focus on employee wellbeing while retaining innovation in F2P market

Hutch to trial 4-day working week
Six month trial aims to see increased efficiency and improve staff health

Riot is giving its employees a week off to "disconnect, recharge, and reboot"
It is putting the health of its staff first to avoid toxic crunch culture

Conditions for working in the games industry are improving, according to the IGDA
as
News
Jun 12th, 2019

E3 2019: Nintendo's Doug Bowser speaks out on crunch culture and game delays
“One of our key tenets is that we bring smiles to people's faces”

An EU court ruling could help cut crunch in the games industry
European Court of Justice looks to enforce the EU's existing Working Time Directive
as
News
Apr 24th, 2019

Chinese activists 996.ICU blast Tencent and NetEase for intense overtime policies

Minit developer encourages developers to share games made without crunch
Indies take to Twitter to share games developed without excessive overtime

Skybound Games CEO talks finishing The Walking Dead: The Final Season, bringing back Telltale staff and crunch
"I can say that I would never expect or ask anyone to work what would be considered inhumane hours"