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PocketGamer.biz regularly posts content from a variety of guest writers across the games industry. These encompass a wide range of topics and people from different backgrounds and diversities, sharing their opinion on the hottest trending topics, undiscovered gems and what the future of the business holds.
Articles by Guest Author
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News
Jul 12th, 2012
PapayaMobile's Oscar Clark concludes his developer's guide to the Zombie (freemium) Apocalypse
News
Jul 10th, 2012
PapayaMobile's Oscar Clark provides a developer's guide to the Zombie (freemium) Apocalypse
Feature
Jul 5th, 2012
The Pickford Brothers introduce their new regular design column, Games We Like
Feature
Jun 19th, 2012
Tiny entertainment cost-per-hour is the secret of apps' success, says XMG's Ray Sharma
Feature
Jun 12th, 2012
Freemium devs need to play with pricing for success, says PapayaMobile's Oscar Clark
Feature
Jun 7th, 2012
iQU's Fraser MacInnes on why focusing on buying users risks damaging your game
Feature
Jun 5th, 2012
Engagement and Balance are key metrics for designing a successful game, says Setgo's Clemens Wangerin
Feature
May 31st, 2012
iQU's Fraser MacInnes explains why 234 million gamer profiles don't necessarily add up to much
Feature
May 29th, 2012
FourBros's Nathan Furtwangler on the dedicated process of finding longterm success with Windows Phone
PapayaMobile's Oscar Clark concludes his developer's guide to the Zombie (freemium) Apocalypse
PapayaMobile's Oscar Clark provides a developer's guide to the Zombie (freemium) Apocalypse
The Pickford Brothers introduce their new regular design column, Games We Like
Tiny entertainment cost-per-hour is the secret of apps' success, says XMG's Ray Sharma
Freemium devs need to play with pricing for success, says PapayaMobile's Oscar Clark
iQU's Fraser MacInnes on why focusing on buying users risks damaging your game
Engagement and Balance are key metrics for designing a successful game, says Setgo's Clemens Wangerin
iQU's Fraser MacInnes explains why 234 million gamer profiles don't necessarily add up to much
FourBros's Nathan Furtwangler on the dedicated process of finding longterm success with Windows Phone
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