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Tencent revenues grow to $8.56 billion as mobile games sales beat PC for the first time

Honor of Kings by far the biggest driver of revenue

Tencent revenues grow to $8.56 billion as mobile games sales beat PC for the first time

Tencent has released its financials for its Q2 FY17 for the three months ending June 30th 2017.

It posted revenues of $8.56 billion for the quarter, up 59% year-on-year. Profits for the quarter also rose by 68% year-on-year to $2.69 billion.

Breaking this down further, its mobile games revenue grew to $2.2 billion for the quarter, an increase of 54% year-on-year. It is the first quarter in which mobile games revenues exceeded PC games revenues, which reached $2.03 billion.

Honor of Kings was the key driver of revenue for its games division overall. New releases such as Contra Return, Dragon Nest Mobile, and Legacy TLBB Mobile also contributed to the quarter's revenues.

Playing healthily

"During the second quarter of 2017, we delivered strong revenue growth from multiple businesses, which enabled us to reinvest in innovations and new technologies in an increasingly competitive industry," said Tencent CEO and chairman Ma Huateng.

"While our games business continued to grow, we have stepped up our effort to ensure users play games in a healthy manner."

Honor of Kings has recently launched in Europe under the new name Arena of Valor. It has been hit with restrictions by the Chinese government, which ordered that children under 12 can only play the game for one hour a day.


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