January 8, 2026 Milestone Block Blast reaches 70m daily active users and 300m monthly active users worldwide Hungry Studio credits the milestone to a year-long experimentation system running more than 10,000 A/B tests
January 8, 2026 Discovery Decision Warner Bros. Discovery’s board unanimously rejects Paramount’s latest offer The offer was made after an $82.7 billion deal with Netflix was already agreed, meaning multiple fees would be charged for backing out
January 8, 2026 Speaker Spotlight "I admire anyone who manages to successfully release games with heart and personality" Duolingo's Nicoll Hunt discusses passion projects, inspirations and team motivation
January 8, 2026 Funding News NEOM selects five studios for funding in expanded Level Up accelerator An additional 18 studios will join an expanded mentorship phase, marking the programme’s largest cycle to date
January 8, 2026 Speaker Spotlight Why publishers should treat monetisation as one revenue system, not just a collection of tools TeqBlaze chief product officer Olga Zharuk discusses optimising user acquisition, black boxes, and AI's potential in games
January 7, 2026 Speaker Spotlight Almedia's Jan Sommerfeld on why an over-reliance on short-term ROAS is the mobile sector's most common mistake The COO discusses the rewarded UA space and why companies should look further than D30 ahead of his PGC London talk
January 7, 2026 Speaker Spotlight "Web and cross-platform strategies are often overlooked, yet they’re critical to long-term success" We catch up with Morgan ahead of the show to discuss the present and future of web gaming.
January 7, 2026 New Offerings Roblox reveals new Homepage Feature and expands programmatic partnerships The company said younger audiences are shifting from passive viewing to active participation in creator-led environments
January 7, 2026 Very Big Indie Pitch Oh! Robot: Legendary Mechanic wins the Very Big Indie Pitch at Pocket Gamer Connects Summit Korea 2025 Find out who took the top three spot at PGC Korea's mobile big indie pitching content
January 7, 2026 Going Public? Report: Discord confidentially files for US IPO Chat platform said to be working with Goldman Sachs and JPMorgan Chase & Co
January 7, 2026 Marvellous Mena How MENA studios can attract funding in 2026 Securing capital this year will require more than creative ambition alone
January 7, 2026 Milestone Mattel163 surpasses 550m players worldwide across its digital games portfolio Players have completed more than 65bn matches globally, marking a major milestone for the publisher
January 7, 2026 Ai-assisted Optimisation Teqblaze - from manual monetisation platform to AI-assisted optimisation Find out how Teqblaze helps publishers build more predictable, sustainable monetisation without sacrificing transparency or control
January 7, 2026 Job News Kuro Games taps ex-Scopely GM Jay Kim as new general manager of Korea Kim will lead Kuro Games’ Korean operations, focusing on community building, market growth, and player support
January 7, 2026 Market Growth UK games spending hits £5.4bn in 2025 as mobile powers strongest growth since 2020 Mobile games generated £1.88bn after an 8.8% year-on-year rise
January 7, 2026 Pgc London 2026 Full three-event Pocket Gamer Connects London 2026 schedule revealed Start 2026 with the latest industry insight and connections that matter
January 6, 2026 Expansion Aream & Co opening Singapore office The new branch will be headed up by Anjan Sarangi
January 6, 2026 Sophisticated Soft Launch Soft launch is changing in 2026: How and where should you release your game? Matej Lancaric and Claire Rozain discuss how soft launching games will change this year
January 6, 2026 Job News Scopely-owned Niantic recruits Jori Pearsall as SVP of games He will lead the creative and strategic direction of Scopely’s Tokyo Studio
January 6, 2026 Industry Insights Should developers look for long-term partnerships and what makes a studio worth backing? Evgeny Maurus shares insights on the shifting mobile games market and what studios must do to stay competitive
January 6, 2026 Pgc London 2026 Strategic reasons to join Pocket Gamer Connects London Why missing the UK’s biggest B2B games conference on January 19th and 20th could leave your 2026 plans behind
January 6, 2026 Sonic Start Sonic Rumble jogs to $772,000 in two months The party royale had its most lucrative day early on, but events are keeping things moving
January 6, 2026 Eggy Endeavour Eggy Party cracks $750m in mobile player spending Player spending has fallen for two consecutive years, with 2023 still responsible for over 50% of the lifetime sum
January 6, 2026 Job News Web gaming platform Entity names Tag Games co-founder Paul Farley as head of games He will lead the platform’s games strategy and oversee the formation of its games team
January 6, 2026 New Offerings Teebik to launch Plague Inc. and Rebel Inc. in China this year The publisher is positioning the releases as part of a broader push for premium Western mobile games in China
January 5, 2026 Steam Mobile The mobile gaming links from Steam's 2025 top sellers list The rankings shows how publishers are extending their franchises across platforms
January 5, 2026 Funding Round Fast-growing hybridcasual puzzle game Pixel Flow nets seven-figure investment Arcadia Gaming Partners’s Akin Babayigit and early stage fund e2vc join seed funding round
January 5, 2026 New Studio Former Boss Fight Entertainment team launch new studio Sunwise Games The studio’s launch follows Netflix’s decision to shut down its internal games division last fall
January 5, 2026 Enhanced Experience UX in Candy Crush and the "deceptively complex" world of boosters King’s principal UX designer Andrea Serfaty talks player experience, the Super Colour Bomb, and more
January 5, 2026 Hot Five Hot Five: Top grossing games of 2025, Nitro Games promotions, and New York’s mental health warnings for social media Our quick-fix roundup of the hottest stories on PocketGamer.biz
January 5, 2026 Game Closure Game Freak’s mobile RPG Pandoland to shut down just 11 months after launch A final “Thank You Campaign” is live to help players access rewards before March 6th shutdown
January 5, 2026 Speaker Spotlight "2025 was a banner year for direct-to-consumer revenue" FastSpring head of gaming Chip Thurston tells us why we're still in the early days of D2C ahead of his PGC London talk
January 2, 2026 D2c Revolution Publishers bank record direct-to-consumer revenue The latest results of the D2C revolution are in
January 2, 2026 Jobs News Nitro Games appoints new COO and CPO Developer has also secured a €1.6 million to continue working on a new mobile shooter for a European game developer
January 2, 2026 Competition Neowiz Indie Quest dev contest closes in two weeks Winners could receive $115,000 along with game promotion, mentoring and strategic consulting
January 2, 2026 Speaker Spotlight Amber CEO Mihai Pohontu talks up the massive opportunities for AI and UGC The chief exec of the development agency gives his opinions on the next big opportunities for games companies
January 2, 2026 Company Spotlight Company Spotlight: Fluent Find out more about how fluent helps studios acquire high-value players
January 1, 2026 New Year Mobile Mavens' New Year's resolutions for 2026: Fewer bubbles, stop doomsaying, and sustainable growth The Mobile Mavens share their ambitions for the coming year
January 1, 2026 Mobile Mavens Mobile Mavens' New Year's resolutions for 2026: Advocate through action, play more games, and keep experimenting The Mobile Mavens share their ambitions for the coming year
January 1, 2026 Speaker Spotlight AudioMob on maintaining a balanced, data-driven strategy across multiple adtech partners AudioMob's Suma Amreiz discusses implementing successful audio ads and the importance of using a balanced network of adtech partners
January 1, 2026 Company Spotlight Company Spotlight: AttaPoll Find out more about the global rewards platform connecting brands and advertisers with real, verified users
December 31, 2025 Big Year Steel Media in 2025: Supporting the games industry with our biggest ever year of events and media Serving up 8 PGConnects conferences for 11,000 delegates, 200,000 monthly visitors to PG.Biz and1.9M+ monthly on PocketGamer.com
December 31, 2025 Mobile Mavens Games industry predictions for 2026: Make-or-break for pandemic era investments, D2C's evolution, and rapid scaling The Mobile Mavens gaze into the crystal ball to share their thoughts and expectations for the year ahead
December 31, 2025 Speaker Spotlight Why D2C is a major relief valve for UA pressure Neon head of customer success Liu Xu offers insights on maximising D2C performance
December 31, 2025 Warning New York to require mental health warnings for social media platforms New law targets young users and platforms with "addictive" feeds, auto play or infinite scroll
December 31, 2025 Rebrand Amir Satvat’s industry network rebrands to Always Supporting the Games Community Support network supports hundreds of thousands of industry professionals
December 31, 2025 Ambitious Plans Dubai establishes new Gaming Committee to support industry growth The Gaming Committee will focus on strategic partnerships and improved services
December 31, 2025 Company Spotlight Company Spotlight: Goplay Find out more about the mobile technology platform for F2P mobile game developers and publishers
December 30, 2025 Speaker Spotlight Local payment methods "key to unlocking scale" in the MENA market Tamatem Plus MD Faisal Al Bitar discusses the D2C revolution ahead of his talk at PGC London on January 19th to 20th
December 30, 2025 Mobile Mavens Mobile Mavens' games companies of the year 2025: Microfun, Supercent, Homa, Supercell, and more The Mobile Mavens share which companies they think have had a notable year