Staff Profile
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About
About
PocketGamer.biz regularly posts content from a variety of guest writers across the games industry. These encompass a wide range of topics and people from different backgrounds and diversities, sharing their opinion on the hottest trending topics, undiscovered gems and what the future of the business holds.
Articles by Guest Author
All articles written by Guest Author
Feature
Nov 22nd, 2011
Tiswaz's Kevin Dent on the dangers of putting your game under the microscope with AirPlay Mirroring
Feature
Nov 15th, 2011
IndieSkies' Andrew Roper on launching an indie studio while still being a student
Feature
Nov 8th, 2011
In the battle of the app markets, Android has the winning numbers, says Papaya's Justin Mauldin
Feature
Nov 1st, 2011
W3i on how it successfully used MAC addresses instead of UDIDs to identify iOS devices
Feature
Oct 25th, 2011
Papaya Mobile's Si Shen explains what you can learn about freemium whales from eating lots of steamed buns
Feature
Oct 18th, 2011
Pocketeers' technical director Mat Hopwood on how Marmalade cut the studio's porting time to shreds
Feature
Oct 17th, 2011
Spil Games' CEO Peter Driessen on one year of anytime, anywhere mobile gaming with HTML5
Feature
Oct 11th, 2011
Tak Fung on the thinking behind Supermono's ultra-neon, free-to-play, online, collaborative, endless racer Forever Drive
Feature
Oct 4th, 2011
Tiswaz's Kevin Dent on why he'll buy a Kindle Fire, but won't recommend you make games for it
Feature
Sep 27th, 2011
Tag Games' Paul Farley on the benefits of Games Hacks, even for established studios
Feature
Sep 6th, 2011
PapayaMobile's Si Shen on how mobile game business models are like bars and night clubs
Tiswaz's Kevin Dent on the dangers of putting your game under the microscope with AirPlay Mirroring
IndieSkies' Andrew Roper on launching an indie studio while still being a student
In the battle of the app markets, Android has the winning numbers, says Papaya's Justin Mauldin
W3i on how it successfully used MAC addresses instead of UDIDs to identify iOS devices
Papaya Mobile's Si Shen explains what you can learn about freemium whales from eating lots of steamed buns
Pocketeers' technical director Mat Hopwood on how Marmalade cut the studio's porting time to shreds
Spil Games' CEO Peter Driessen on one year of anytime, anywhere mobile gaming with HTML5
Tak Fung on the thinking behind Supermono's ultra-neon, free-to-play, online, collaborative, endless racer Forever Drive
Tiswaz's Kevin Dent on why he'll buy a Kindle Fire, but won't recommend you make games for it
Tag Games' Paul Farley on the benefits of Games Hacks, even for established studios
PapayaMobile's Si Shen on how mobile game business models are like bars and night clubs
Top Stories
News
Jun 6th, 2024
Asia and MENA to reach 2 billion gamers by 2028 as revenue soars past $85 billion in 2023
News
May 29th, 2024
Dungeon & Fighter Mobile picks up $66 million on China's App Store in first week
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Tribeca Games Festival 2024 | North America | Jun 5th |
Steam Next Fest: June 2024 Edition | Jun 10th | |
WN Conference Istanbul 2024 | Jun 11th | |
GamesForum Hamburg 2024 | Europe | Jun 11th |
ESI London 2024 | Europe | Jun 13th |
Game Con Canada (GCC) 2024 | North America | Jun 14th |
Indie Dev Play 2024 | Europe | Jun 14th |
DevGAMM Vilnius 2024 | Europe | Jun 14th |