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Articles by Natalie Clayton
All articles written by Natalie Clayton
News
Jul 16th, 2018
Marvel Strike Force generates over $25m revenue in four months
Comic book RPG has been downloaded over 10 million times since its March 28th launch
News
Jul 16th, 2018
Fate/Grand Order rakes in over $2 billion in revenue worldwide
97 per cent of the game’s revenue comes from a home-grown Japanese audience
News
Jul 13th, 2018
How Supercell uses machine learning to automate monetisation in Clash Royale
Mobile hit uses multiple factors to target the right cards at the right users
News
Jul 13th, 2018
Roblox creator community on track to earn over $70 million this year
Active creator count has grown over 250 per cent in the last year alone.
News
Jul 13th, 2018
Ubisoft Berlin receives $1.84m in subsidies from city senate
Newly formed studio hopes to use funding to expand up to 150 staff
News
Jul 13th, 2018
Fortnite’s first major esports tournament boasts an $8m prize pool
Epic begin digging into the $100m set aside for this season’s competitions
News
Jul 12th, 2018
Epic Games' new 88/12 revenue-share split will give more back to Unreal Marketplace creators
Creators will be issued retroactive payouts to match the new 88/12 split
News
Jul 12th, 2018
AR tie-in The Walking Dead: Our World launches worldwide today
But will the adaptation be enough to mend Next Games’ revenue woes?
News
Jul 12th, 2018
First UK Games Fund Awards set for November
Comic and newspaper publisher teams up to showcase fresh talent in the UK games scene
Job News
Jul 12th, 2018
Venatus appoints Tom Briant as new head of business development
Briant brought on board to strengthen the sales house’s global development strategy
News
Jul 12th, 2018
Swedish mobile developer Funrock raises $2.5 million for expansion in the Middle East and North Africa
Funrock has already opened a new studio in Alexandria, Egypt
News
Jul 11th, 2018
Warner Bros. acquires mobile games communication platform Plexchat
"Advancing the social aspect of our mobile games is a top priority for us"
News
Jul 11th, 2018
BAFTA reveals this year’s winners of the Young Game Designers competition
Annual celebration shines a spotlight on young game development talent
Marvel Strike Force generates over $25m revenue in four months
Comic book RPG has been downloaded over 10 million times since its March 28th launch
Fate/Grand Order rakes in over $2 billion in revenue worldwide
97 per cent of the game’s revenue comes from a home-grown Japanese audience
How Supercell uses machine learning to automate monetisation in Clash Royale
Mobile hit uses multiple factors to target the right cards at the right users
Roblox creator community on track to earn over $70 million this year
Active creator count has grown over 250 per cent in the last year alone.
Ubisoft Berlin receives $1.84m in subsidies from city senate
Newly formed studio hopes to use funding to expand up to 150 staff
Fortnite’s first major esports tournament boasts an $8m prize pool
Epic begin digging into the $100m set aside for this season’s competitions
Epic Games' new 88/12 revenue-share split will give more back to Unreal Marketplace creators
Creators will be issued retroactive payouts to match the new 88/12 split
AR tie-in The Walking Dead: Our World launches worldwide today
But will the adaptation be enough to mend Next Games’ revenue woes?
First UK Games Fund Awards set for November
Comic and newspaper publisher teams up to showcase fresh talent in the UK games scene
Venatus appoints Tom Briant as new head of business development
Briant brought on board to strengthen the sales house’s global development strategy
Swedish mobile developer Funrock raises $2.5 million for expansion in the Middle East and North Africa
Funrock has already opened a new studio in Alexandria, Egypt
Warner Bros. acquires mobile games communication platform Plexchat
"Advancing the social aspect of our mobile games is a top priority for us"
BAFTA reveals this year’s winners of the Young Game Designers competition
Annual celebration shines a spotlight on young game development talent
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