Hot Five: September 12th. The five stories you need to know before you start your working week
Hot Five: September 5th. The biggest stories from the last seven days, in a bite-sized digest
How Nexon adapted KartRider Rush Plus for mobile
LEGO's Ankur Suri explains the difficulties with visas if you live in a developing country
"It was easier to offer someone with less experience that was based locally"
Why Crunchyroll believes now is the right time to bring Princess Connect! Re: Dive to the West
"The team knew it would be a tremendous success and a potentially great fit for the Western market"
How Stacky Dash utilised TikTok to achieve 100,000 downloads a day
"The biggest challenge is acknowledging that success is the exception and failure is the norm"
Q-Games founder Dylan Cuthbert on the allure of Apple Arcade
The story of DreamTree Games and DeLight from co-founder ZhiWei Tan
"I will consider us successful if our game can continue to leave a lasting impression on our players."
Pokemon Day: How are The Pokemon Company's recent mobile releases performing?
From Pokemon Home to Pokemon Rumble Rush, there's plenty of ups and downs to look at
East Meets West: Apple's App Store payment snafu, Pokemon Master's good start, and Huya's ESL deal
Keeping up with the news from the world's most influential games market
As Rush Wars hits soft launch, how are Supercell’s other games doing?
We analyse the recent performances of Hay Day, Clash of Clans, Boom Beach, Clash Royale and Brawl Stars
Facebook pulls Instant Games from Messenger, Zynga taps classic major IP and whatever happened to Wizards Unite?
The hottest stories from the mobile games industry over the last week
Is Brawl Stars set to knock it out the park in China as Supercell’s latest billion-dollar success?
An analysis of the online multiplayer shooter's Western and Eastern performance
Is Supercell's Brawl Stars set to rise in the East rather than the West?
Recent soft launch performance indicates Asia audience preference, but is it enough?