Live and Kicking
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- Interview [77]

How localised experiences keeps Free Fire alive four years on
Garena producer Harold Teo talks a mobile-first approach and understanding the player's needs

Dragalia Lost game director Yuji Okada on the two-year success of Nintendo's hidden gem

Live and Kicking: Talking 'Super Saiyan' with Dragon Ball Legends producer Toshitaka Tachibana
"As a team, we constantly prioritise the fans of the Dragon Ball series"

Four years on: How Travelling Millionaire’s regular events have garnered an engaged audience in the Middle East

Two years on: Konami on how Yu-Gi-Oh! Duel Links has kept fans wanting more

Four years on: Netmarble on how Marvel Future Fight has continued to assemble fans
"In order to compete with other games, the title should be as fun as if it only came out yesterday"

Three years on: Square Enix on the evolution of Final Fantasy: Brave Exvius
Producer Hiroki Fujimoto delves into keeping players invested, events and Ariana Grande
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