Staff Profile
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About
About
PocketGamer.biz regularly posts content from a variety of guest writers across the games industry. These encompass a wide range of topics and people from different backgrounds and diversities, sharing their opinion on the hottest trending topics, undiscovered gems and what the future of the business holds.
Articles by Guest Author (Sponsored)
All articles written by Guest Author (Sponsored)
News
May 29th, 2020
In-App Bidding Webinar: Mintegral, ironSource, AppLovin, MoPub and Fyber
Join Mintegral to find out more about adopting in-app bidding
News
May 27th, 2020
GameAnalytics launches The GameDev Toolbox - the first one-stop directory of mobile game service providers
Interview
May 26th, 2020
Interview: Why Scopely and PierPlay spent three years perfecting Scrabble GO
Speaking with PierPlay CEO Lorenzo Nuvoletta about the game's huge initial success
Interview
May 21st, 2020
How Mediatel is helping mobile game developers access SMS payments for their games
Director Mike Charlesworth explains what the firm can do for you
Comment & Opinion
May 11th, 2020
Are you in bed with the right UA agency (and, is an agency even the right way to go)?
AdQuantum breaks down the arguments for staying in-house or working with an agency
Comment & Opinion
May 8th, 2020
How to find hyper-casual success with rapid testing and development
Hyper-casual isn't just a mobile game genre—it's a very specialist process of game development
Comment & Opinion
May 7th, 2020
Catch performance issues early with profiling and optimization insights for your entire team in Arm Mobile Studio Performance Advisor
A detailed look at how Arm Mobile Studio Performance Advisor can help you improve your game
Comment & Opinion
May 5th, 2020
What western publishers can learn from China's Coronavirus response
Nativex's general manager of EMEA Leticia Ye takes a closer look
Interview
May 1st, 2020
Azur Games: building a strong relationship between a developer and its publisher
A chat with founder Artem Nikolayev on what the studio can do for you
Comment & Opinion
Apr 30th, 2020
Winter, spring, summer in quarantine - All you have to do is keep on slicing
In-App Bidding Webinar: Mintegral, ironSource, AppLovin, MoPub and Fyber
Join Mintegral to find out more about adopting in-app bidding
GameAnalytics launches The GameDev Toolbox - the first one-stop directory of mobile game service providers
Interview: Why Scopely and PierPlay spent three years perfecting Scrabble GO
Speaking with PierPlay CEO Lorenzo Nuvoletta about the game's huge initial success
How Mediatel is helping mobile game developers access SMS payments for their games
Director Mike Charlesworth explains what the firm can do for you
Are you in bed with the right UA agency (and, is an agency even the right way to go)?
AdQuantum breaks down the arguments for staying in-house or working with an agency
How to find hyper-casual success with rapid testing and development
Hyper-casual isn't just a mobile game genre—it's a very specialist process of game development
Catch performance issues early with profiling and optimization insights for your entire team in Arm Mobile Studio Performance Advisor
A detailed look at how Arm Mobile Studio Performance Advisor can help you improve your game
What western publishers can learn from China's Coronavirus response
Nativex's general manager of EMEA Leticia Ye takes a closer look
Azur Games: building a strong relationship between a developer and its publisher
A chat with founder Artem Nikolayev on what the studio can do for you
Winter, spring, summer in quarantine - All you have to do is keep on slicing
Top Stories
Events
GameDev Atlantic 2024 | May 4th | |
LA Games Conference 2024 | North America | May 6th |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Valencia Indie Summit 2024 | Europe | May 16th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
WN Conference Istanbul 2024 | Jun 11th | |
DevGAMM Vilnius 2024 | Europe | Jun 14th |