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About
About
Kayleigh is the Staff Writer for PocketGamer.biz. Besides PGbiz and PCGI she has written as a list writer for Game Rant, rambling about any and all things games related. You can also find her on Twitter talking utter nonsense.
Articles by Kayleigh Partleton
All articles written by Kayleigh Partleton
News
Aug 17th, 2020
Wildlife raises $120 million with a company valuation of $3 billion
"We will use most of the resources from this round to expand our creative powerhouse"
News
Aug 14th, 2020
NetEase generated $2.6 billion in revenue for Q2 2020
"We saw healthy gains across our business in the second quarter"
News
Aug 14th, 2020
Rovio's games revenue increases 2.2 per cent year-on-year in Q2 2020
"We had an eventful Q2 and continued delivering on our strategy on multiple fronts"
News
Aug 14th, 2020
Fortnite generated just $10 million in revenue from Google Play before its removal
It secured 11 million downloads in four months through Google's store
News
Aug 14th, 2020
Netmarble experiences great growth in Q2 2020 as Seven Deadly Sins continues to perform well
News
Aug 13th, 2020
Epic is circumventing Apple and Google's fees to offer discounted V-Bucks in Fortnite on mobile
News
Aug 13th, 2020
Embracer Group acquires eight new studios including DECA Games
"It is with great pleasure and excitement for the future that DECA joins Embracer today"
News
Aug 13th, 2020
Lilith Games teams with Ubisoft to bring Ezio Auditore to AFK Arena
"We're thrilled to add Ezio from Assassin's Creed to our hero lineup from today"
News
Aug 13th, 2020
Tencent's revenue up 28 per cent year-on-year as it generates $31.5 billion
"We achieved generally robust operating and financial results in the second quarter"
Wildlife raises $120 million with a company valuation of $3 billion
"We will use most of the resources from this round to expand our creative powerhouse"
NetEase generated $2.6 billion in revenue for Q2 2020
"We saw healthy gains across our business in the second quarter"
Rovio's games revenue increases 2.2 per cent year-on-year in Q2 2020
"We had an eventful Q2 and continued delivering on our strategy on multiple fronts"
Fortnite generated just $10 million in revenue from Google Play before its removal
It secured 11 million downloads in four months through Google's store
Netmarble experiences great growth in Q2 2020 as Seven Deadly Sins continues to perform well
Epic is circumventing Apple and Google's fees to offer discounted V-Bucks in Fortnite on mobile
Embracer Group acquires eight new studios including DECA Games
"It is with great pleasure and excitement for the future that DECA joins Embracer today"
Lilith Games teams with Ubisoft to bring Ezio Auditore to AFK Arena
"We're thrilled to add Ezio from Assassin's Creed to our hero lineup from today"
Tencent's revenue up 28 per cent year-on-year as it generates $31.5 billion
"We achieved generally robust operating and financial results in the second quarter"
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