Events
GameDev Atlantic 2024 | May 4th | |
LA Games Conference 2024 | North America | May 6th |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Valencia Indie Summit 2024 | Europe | May 16th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
WN Conference Istanbul 2024 | Jun 11th | |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Featured Comments & Opinions
How TiMi Studio and World's Edge are adapting Age of Empires for mobile
PocketGamer.biz speaks to TiMi Studio Group GM Brayden Fan and producer Robin Xin about the strategy game's development
Crunch time for ByteDance's gaming ambitions
Big tech pulls back from gaming again
Honor of Kings is the first mobile game to generate $10 billion
Mobile games get really big
Latest Comments & Opinions
Facebook marketing partner ZingFront aims to be a key ad creative player in global markets
A look at the company's SocialPeta and UnrealFront products
Yoozoo VP on finding the next great games market and the importance of localisation
“It’s down to them because games publishing and making there will be very different to how they are in China”
Region Focus: The opportunities and challenges facing South Korea’s lucrative games industry
In-depth analysis of the sector with comment from executives at Netmarble, Com2uS and Pearl Abyss
How the Busan Indie Connect Festival is connecting developers with consumers
Event director Dustin Lee gives us the lowdown on the show
What's up with the South Korean games market?
Mobile and PC MMOs rule the roost in a sector-defining part of the world
Netmarble on Lineage 2 Revolution's runaway success and finding the next big hit
Simon Sim talks up the company's global strategy and M&A activity
South Korean developer Ekkorr on Endless Frontier making $60m and the importance of sharing ideas
CEO Myeong Yong Shin offers up the details on the studio's work
Animoca Brands' Yat Siu on why mobile games are leading the charge to take blockchain mass-market
Time to gain scale
The quiet opportunity for games developers in Iran
With projected games revenues of 602m for 2018, it could be a fair market indeed
NHN Entertainment on dealing with South Korea regulations and topping the mobile charts with a fishing game
Publishing business department director Sang Ho Kim discusses the company's vast operations
At Game Closure the future of gaming is social
The studio's Battle Cats Galaxy and Fishing Star QUICK are currently on the LINE QUICK GAME platform
Webzen: "There is a lot of pressure to always acquire a new cash cow"
CEO Tony Kim gives us the lowdown on the company's plans
Com2uS on Summoners War's rapid expansion and applying lessons learnt to Skylanders: Ring of Heroes
"I think that gaming is a hits-driven business in the same way that publishing is a hits-driven business"
"I don’t think the Chinese government is ready to lose its title as the world’s biggest games market"
Taptica division CEO Rivi Bloch discusses market expansion and the big freeze
Should indie developers release their games in Asia?
Our Indie mavens weigh in