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Articles by Natalie Clayton
All articles written by Natalie Clayton
News
Aug 30th, 2018
Supercell: It takes more than one great idea to make a successful game
Studio veteran Touko Tahkokallio shared his granular approach to development at this year’s GDC
News
Aug 29th, 2018
Miyamoto: Regrettable choices were made during the development of Super Mario Run
Difficulty curve and fixed-price model could’ve been improved, claims the legendary designer
News
Aug 29th, 2018
Report: 34 per cent of American gamers are playing on mobile alone
EEDAR report also shows over a quarter of players are considered “incidental players”
News
Aug 29th, 2018
Fortnite developer Epic Games named the world’s top mobile games company in the PocketGamer.biz Top 50 Developer list
The full list of the 50 hottest mobile game developers! [UPDATE: exclusive video]
News
Aug 28th, 2018
Emerge counts Arcade X platform a success in South Africa with over 500,000 games played
Esports company’s hybrid platform has served over 60,000 users in the country since launch
News
Aug 28th, 2018
Pokemon Go sees daily revenue increase grow 39 per cent following trading update
Pokemon trainers are now spending an average of $2.5 million per day
Job News
Aug 28th, 2018
Ex-Rovio EVP Wilhelm Taht joins Dodreams board of directors
Drive Ahead! Developer appoints Taht as a member of the board and investor
News
Aug 24th, 2018
Crossy Road celebrates over 200 million downloads
Hipster Whale’s classic continues to break records five years post-launch
News
Aug 24th, 2018
Monument Valley has landed a film adaptation
Paramount Pictures and Weed Road Pictures will be producing a movie tie-in to the mobile puzzler
News
Aug 24th, 2018
Jam City to set up shop in a new studio in Culver City
The new location is double the size of Jam City’s existing space, setting it up for expansion
News
Aug 23rd, 2018
Zynga stock soars 11 per cent after securing a deal to create licensed Star Wars titles
Farmville creator partners with Disney for a mobile title, with potential for a second in future.
News
Aug 23rd, 2018
Game of War’s spoils surpass $2.8 billion revenue worldwide
MZ’s flagship hits the milestone just after its fifth anniversary
News
Aug 22nd, 2018
Bloodstained cans Vita port as Sony “plans to discontinue” the handheld
Sony’s handheld has stopped producing physical copies and the end of crucial store features
Supercell: It takes more than one great idea to make a successful game
Studio veteran Touko Tahkokallio shared his granular approach to development at this year’s GDC
Miyamoto: Regrettable choices were made during the development of Super Mario Run
Difficulty curve and fixed-price model could’ve been improved, claims the legendary designer
Report: 34 per cent of American gamers are playing on mobile alone
EEDAR report also shows over a quarter of players are considered “incidental players”
Fortnite developer Epic Games named the world’s top mobile games company in the PocketGamer.biz Top 50 Developer list
The full list of the 50 hottest mobile game developers! [UPDATE: exclusive video]
Emerge counts Arcade X platform a success in South Africa with over 500,000 games played
Esports company’s hybrid platform has served over 60,000 users in the country since launch
Pokemon Go sees daily revenue increase grow 39 per cent following trading update
Pokemon trainers are now spending an average of $2.5 million per day
Ex-Rovio EVP Wilhelm Taht joins Dodreams board of directors
Drive Ahead! Developer appoints Taht as a member of the board and investor
Crossy Road celebrates over 200 million downloads
Hipster Whale’s classic continues to break records five years post-launch
Monument Valley has landed a film adaptation
Paramount Pictures and Weed Road Pictures will be producing a movie tie-in to the mobile puzzler
Jam City to set up shop in a new studio in Culver City
The new location is double the size of Jam City’s existing space, setting it up for expansion
Zynga stock soars 11 per cent after securing a deal to create licensed Star Wars titles
Farmville creator partners with Disney for a mobile title, with potential for a second in future.
Game of War’s spoils surpass $2.8 billion revenue worldwide
MZ’s flagship hits the milestone just after its fifth anniversary
Bloodstained cans Vita port as Sony “plans to discontinue” the handheld
Sony’s handheld has stopped producing physical copies and the end of crucial store features
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