Profile
Interview
Aug 20th, 2018
How Chorus Worldwide helped indie developers to release mobile games in China
Interview
Aug 16th, 2018
Three years on: Square Enix on the evolution of Final Fantasy: Brave Exvius
Producer Hiroki Fujimoto delves into keeping players invested, events and Ariana Grande
Interview
Jul 26th, 2018
The Big Indie Pitch interviews: What does it take to make a game all about esports?
Interview
Jul 17th, 2018
"This business is built on love": How a spark of romance led to AppSir's meta-horror game Dere Evil Exe
"The idea that someone could get so addicted to these mobile games was still alien to me"
Interview
Jun 18th, 2018
Indie Spotlight: Brad Erkkila on Castle Pals and bringing a background of visual design to mobile
Interview
May 1st, 2018
Indie Spotlight: Little Lost Fox's Niamh Fitzgerald on Valleys Between and finding the balance
"Some of my favourite days are ones where I get to focus on game design or technical art"
Profile
Mar 19th, 2018
How Synative’s streaming tech aims to fix mobile’s UA challenges through playables
Interview
Oct 26th, 2017
The Big Indie Pitch interviews: Raysol Games tell us all about their pachinko inspired monster battler Dungeon Balls
We speak to Raysol Games, the runner-up at The Big Indie Pitch at ChinaJoy 2017
Interview
Oct 25th, 2017
The Big Indie Pitch interviews: Dodreams tells us all about its upcoming arena brawler Drive Ahead! Arena
We speak to Dodreams, who took away the third place prize at The Big Indie Pitch at ChinaJoy 2017
Interview
Oct 19th, 2017
The Big Indie Pitch interviews: Grant & Bert on charming 2D adventure Abi
We speak to Grant & Bert, the winner of The Big Indie Pitch at ChinaJoy 2017