We've already written plenty about NimbleBit's Pocket Frogs game, because it's a great example of a successful indie freemium title.
And now NimbleBit has revealed more data about the game.
Growing lilypad
In 10 weeks on the App Store, the free game has been downloaded 3.2 million times, of which 54 percent were from the US, 8 percent from China and 7 percent from Canada.
The game was developed by two people in two months, and they spent $479.20 on marketing.
Peak daily usage has been 350,000 players, and there have been 16.5 million consumables obtained via in-app purchases.
And, bringing some charity into the equation, $3,230 has been raised for AmphibianRescue.org.
You can see the data breakdown graphic here.
News
Contributing Editor
A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.
Top Stories
News
Jun 7th, 2024
Week in Views - The hunt for the new Star Wars game, Xbox goes handheld, and cats versus monsters…
News
Jun 7th, 2024
Week in Views - The hunt for the new Star Wars game, Xbox goes handheld, and cats versus monsters…
News
Jun 7th, 2024
Metacore's Teppo Soininen: “Anybody who has put a game into soft launch knows there’s still plenty of space for f*ck ups.”
Events
Tribeca Games Festival 2024 | North America | Jun 5th |
Xbox Games Showcase / [Redacted] Direct | Jun 9th | |
PC Gaming Show 2024 | Jun 9th | |
Steam Next Fest: June 2024 Edition | Jun 10th | |
WN Conference Istanbul 2024 | Jun 11th | |
GamesForum Hamburg 2024 | Europe | Jun 11th |
ESI London 2024 | Europe | Jun 13th |
Indie Dev Play 2024 | Europe | Jun 14th |
Popular Stories
as
Feature
Jun 3rd, 2024
May 2024 mobile game charts: Brawl Stars peaks, Supercell rises, and Dungeon & Fighter Mobile’s big China launch
Interview
Jun 5th, 2024