The GamesDev MasterClass is growing in popularity all the time, and has scheduled an event on Thursday February 25th at The Cumberland Hotel, London that's ideal for the current strain of small, digital developers in the smartphone world.
How to Make Money from Self-Publishing will cover subjects such as understanding the different routes to market, locating funding for your games, which tasks to tackle and which to outsource and how to identify the best ways to make money.
The course is run by industry veteran Nicholas Lovell, a games consultant who provides strategic and online marketing advice to clients including Firefly, Rebellion, Atari, ChannelFlip, and Huddle.net.
There'll also be networking opportunities both during, and after, the event. Below is a schedule of events, and to book visit the GamesDev MasterClass website.
How to Make Money from Self-Publishing:
9.30 11: What is a game
Drawing out the difference between games as a product and games as a service; Identifying seven different business models and the genres that use them: why free is a marketing technique, not a business model.
11.00 11.30 Coffee break
11.30 13.00 Who does what?
What are the key tasks of self-publishing?; Which ones can be outsourced, and to whom?
13-00 14:00 Lunch
14:00 15.30 Sales, marketing, distribution and finance
How do these four areas of self-publishing work? Which ones are most important? Practical suggestions for getting your game to market and publicised.
15.30 16:00 Tea break
16:00 17.30 What have we learned?
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