Speaking at Pocket Gamer Connects London 2017, Fireproof's Barry Meade discusses his history with video games, and why it's ultimately a game developer's job to be interesting for a living.
The benefits and pitfalls of working with an existing IP in games
At Pocket Gamer Connects London 2017, a panel of developers, publishers and IP holders discussed the true value of working with an IP, and how to make the most of it.
The panel includes:
Simon Usiskin – IQU
Mike Hawkyard – Amuzo
Melisa Bunce – B-Hive
Dittmar Tukker – Gamedia
Anil Mistry – Good Catch Games
The indie adventure: Is it still worth it?
A panel of experts discuss the realities of indie game development.
The keys to indie game developer survival
Kemojo Studios Creative Director Sean Megaw discusses how the company makes its money and survives in the games industry.
What can game developers learn from Supercell and Pixar?
Radmule Labs CEO Ulas Bilgenoglu dissects how Supercell and Pixar manage innovation and creative teams, which is different from typical management structures.
Find the perfect match: Business development for indie developers
Paladin Studios VP of Business Development Kay Gruenwoldt shares some of the tricks he and his team have learnt over the last 12 months.
Shipping casual games on mobile
Our panel of games industry experts discusses releasing games in the casual market.
4 tips on becoming a profitable indie game developer
Lucky Cat Studios Co-Founder Herdjie Zhou discusses the history of the studio and shares advice for others on how they can be profitable.
Virtual reality in 2017: What to expect
Dream Reality Interactive CEO Dave Ranyard gives his thoughts on what happened to VR in 2016, and what the future may hold for the technology.
The difference between starting up in 2016 vs 2006
Icejam Games CEO Stuart Duncan discusses his history in games, what he's up to now, and the difference between starting up a company now compared to a decade ago.
PG Connects London 2017 panel: Brilliant or BS?
Unity's Oscar Clark and special guest Kitty Powers close the conference tracks by discussing key topics about the industry amongst a panel, before calling on the audience to vote if those were ‘Brilliant or Bullshit’. No messing.
Discover more at Pocket Gamers Connects in person
Whew, that was a lot of sessions!
Still yearning for more lessons and advice from fellow mobile indie games developers? Well, as well as these videos and constant coverage on the PocketGamer.biz site of course, we're bringing Pocket Gamer Connects to plenty more cities around the world!
Craig Chapple is a freelance analyst, consultant and writer with specialist knowledge of the games industry. He has previously served as Senior Editor at PocketGamer.biz, as well as holding roles at Sensor Tower, Nintendo and Develop.