If asked to summarise the first few years of game development on smartphones, it's likely most people will come up with just two words: Angry Birds.
Though games from small, independent outfits notching up downloads in the millions is now far from a rare story, few can match the potency of the Angry Birds brand, which has gone from unknown to mainstream marvel in little over a year.
Mighty Eagle millions
Naturally, with downloads topping 50 million as of January, revenue has hardly been hard to come by for Rovio in the last 12 or so months.
In fact, speaking to Wired, the developer said the Angry Birds brand has now taken more than 50 million in total.
"We felt we had done our best game so far. But the idea always was, this is the first step," Rovio's Mikael Hed told the site.
"We thought we would need to do ten to 15 titles until we got the right one," added cousin Niklas Hed.
Given Angry Birds cost Rovio 100,000 to develop updates including, according to Wired that's some (potential) profit margin.
[source: Wired]
News
With a fine eye for detail, Keith Andrew is fuelled by strong coffee, Kylie Minogue and the shapely curve of a san serif font.
Top Stories
Feature
1 hour, 55 minutes ago
New release roundup: The best new mobile games from a round of roguelikes to a Sonic surprise
News
May 9th, 2024
A third of developers implementing new payment options in face of Digital Markets Act’s $18 billion opportunity
Events
Valencia Indie Summit 2024 | Europe | May 16th |
Digital Dragons | Europe | May 19th |
GamesBeat Summit 2024 | North America | May 20th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Nordic Game Spring 2024 | Nordic | May 21st |
Impact 2024 - Indie Games | May 23rd | |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
Future Games Show 2024 | Jun 8th |