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Appfluencer's Brett Bauer on how collecting the right data at the right time can make your game more profitable with less work

Carry1st's Nick Murray on why game economy design is essential for the success of your game

Homa Games partners with Facebook Audience Network for hypercasual game jam
HOMAJAM will kick off on January 18th with a $165k prize pool

Interactive Futures to discuss career opportunities with students and parents next month

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Pixel Noire Games’ Javier Barnes on how to benchmark, create and validate fun
"If your game is not fun and not engaging to the audience, it won’t go far."

Fundamentally Games’ Oscar Clark on game monetisation design and building value into your game

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Where do you sign up for the competetion? I can't find it.