Events
Indie Game Fest & Indie Campus 2024 | Europe | May 31st |
Indie Craft K-Game Festival 2024 | Europe | May 31st |
BostonFig Online 2024 | Jun 1st | |
GameSummit Summer 2024 | Jun 1st | |
Gotland Game Conference 2024 | Nordic | Jun 3rd |
Games Mental Health Summit 2024 | Europe | Jun 3rd |
Dev Play Conference 2024 | Europe | Jun 3rd |
Tribeca Games Festival 2024 | North America | Jun 5th |
Featured Comments & Opinions
Mobile's broken app store discoverability
How Steam, Google Play and Apple's App Store compare and how platform holders prioritise ads over useful recommendations for users
Mobile Mavens: The industry has its say on Squad Busters ability to draw in “untapped audiences” with its “influence from a range of genres”
With Squad Busters set for a global release at the end of the month we asked the industry what it thinks of the Supercell's soft-launched sixth game
Mobile Mavens: The industry wades in on Squad Busters from its “transformative impact” to being “corporate box ticking”
We asked the industry what it thinks of the sixth Supercell game to get a global launch
Latest Comments & Opinions
The PG.biz Mobile Gaming Mavens on what's going to be the most exciting Apple news of the week
Plus a bonus gold versus APPL shares question
Tapjoy's working to become a consumer brand says new CMO Peter Dille
Ex-Sony man bringing mobile ad company centre stage
Freemium the current favourite, but subscription services may steal its thunder reckons Sega's David Zemke
Constantly moving mobile market unlikely to settle
App Store's 'rich get richer' culture inevitable in a nascent marketplace, reckons Z2Live CEO David Bluhm
iOS ecosystem serves only a few studios
Freemium games could make up 95% of iOS downloads in one year's time, reckons PopCap's Giordano Contestabile
And 80 percent of its revenue
Hairbrained Schemes' Jordan Weisman on the fresh intrigues and challenges of mobile gaming
Ex-Microsoft man on Crimson's success
Chillingo not totally sold on IAP, should be deployed on case-by-case basis says co-GM Joe Wee
One model doesn't fit all
1 million downloads proves monetising from search bolt-on works on Android, says StartApp's Itay Rokni
Advertising not the only answer
Like movie merchandise, IAPs prove consumers will pay extra for mobile brands they love, says ZeptoLab's Misha Lyalin
Cut the Rope studio will testing freemium model next
One More Thing's Anthony Agius has 17 days left to raise $25,000 for his crowd funded iOS TV dev show
Feeding the knowledge gap
The PG.biz Mobile Gaming Mavens discuss Sony's future in mobile and portable gaming
Great brand, but where's the strategy?
HTML5 needs an Angry Birds-style hit to validate the platform reckons FunMobility's Daniel Pfeiffer
Stamp a mark
YoYo Games' Sandy Duncan on why HTML5 will resurrect Flash games portals and herald the end of Nintendo's hardware business
Fundamentally important for the future of games
Sibblingz's chief architect Ben Savage on how HTML5 distribution will provide competition to 'lame app stores'
New paths to discovery
MocoSpace's CEO Justin Siegel argues that HTML5 has the potential to topple Apple's mobile gaming crown
Changes the market dynamics