If you're going to make some noise in the already crowded social gaming market, launching a tool designed to help other studios isn't a bad move.
Start-up Motiga formed by online gaming veterans Chris Chung and Rick Lambright in August 2010 is coupling the launch of its new free-to-play game, The LeftOvers, with the roll out of its own cloud-based server technology.
The Motiga massive
The Motiga Infinite Context Engine, or MICE for short, looks to scale down both development time and resources for all developers looking to deliver multiplayer games on mobile.
As well as representing the studio's first release, The LeftOvers will also serve as something of a demo for MICE, delivering what Motiga described as multiplayer gaming real-time.
"The fact that The LeftOvers is created by a team of three developers is a testament to the ease of use and robustness of our technology," added Lambright.
Both of Motiga's founders have considerable experience in the online gaming field, with Lambright having served as chief architect at MMO specialist Gazillion Entertainment.
His partner Chong spent seven years at NCsoft and was chief strategy officer at Trion Worlds.
Other staff members have worked at ArenaNet, Game House, Microsoft, Outspark, Ubermind and Big Fish, and the company has raised $1.9 million via a convertible note through a number of angel investors including the Korean outfit Neowiz, Mark Moore, Nick Lawler and Alesia Pinney.
More information on Motiga and MICE can be found on the developer's website.
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