As part of its acquisition by Japanese social mobile gaming platform GREE in a $104 million deal, OpenFeint CEO Jason Citron has published an open letter to OpenFeint's community.
"While this is certainly a proud moment for our young startup, it is really a high five to you guys, our game developer community," he says.
"As of this moment, 5,393 games, that you built, form the backbone of this network - bringing millions of gamers together every day."
Scream if you wanna
Citron goes onto say that it's going to be business as usual but faster at OpenFeint.
"Simply put, we are stepping on the gas pedal. The entire OpenFeint team is staying on and will continue building the platform that we launched together two years ago," he reveals.
"With GREE's expertise and financial backing, you'll quickly see the benefits of this collaboration. Expect to see faster SDK updates, awesome new products, and network improvements.
"We'll build more global distribution channels like we have done in China with The9 - opening new markets for your games. We're passionately focused on creating a better social gaming experience for your players."
The first billion
Of course, the point of the deal is that together, the companies will expand very quickly - although unlike DeNA and ngmoco there are no plans to integrate OpenFeint and GREE's technology.
"We share a common vision with GREE - to make the world a happier place through gaming experiences. It may sound idealistic, but it's true. Your games connect families and friends and even strangers - giving millions of people reasons to smile and laugh with each other," Citron ends.
"In two short years we've connected 100 million people. In the next 3 years, with your help, we intend to connect 1 billion."
[source: OpenFeint]
News
Contributing Editor
A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.
Top Stories
Feature
May 17th, 2024
New release roundup: The best new mobile games from a battle royale to a console classic remake
Feature
May 16th, 2024
Behind the scenes: How adding sandwich offers to an idle merge game boosted three metrics at once
Events
Digital Dragons | Europe | May 19th |
GamesBeat Summit 2024 | North America | May 20th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Nordic Game Spring 2024 | Nordic | May 21st |
Impact 2024 - Indie Games | May 23rd | |
Morocco Gaming Expo | Africa | May 24th |
MomoCon 2024 | North America | May 24th |
Unreal Fest Gold Coast 2024 | Australasia | May 29th |
Popular Stories
Feature
May 14th, 2024
53 top mobile games in soft launch: Squad Busters, Battle Guys: Royale, Plants vs. Zombies 3, LEGO Hill Climb Adventures, and more
Feature
May 13th, 2024
Hot Five: Dubai's new Gaming Visa, April's mobile game charts, and Xbox studio closures
Interview
May 13th, 2024