The latest data from analytics firm Mobclix claims that there are now more than 13,000 games available on Apple's App Store.
That means games account for more than 20 per cent of all apps on the store. Of those, 22.6 per cent are free, and the remaining 77.4 per cent are paid for.
It's proof - although as a PocketGamer.biz reader you probably don't need it - that the App Store is an increasingly tough place to get your game to cut through.
However, it should also be seen by developers as a challenge worth meeting, rather than a reason for gloom. The keys appear to be building pre-release buzz using consumer websites and social media, and then bumping games up the charts post-release via crafty pricing changes.
GamesIndustry.biz says the number of iPhone games has doubled since March this year. Puzzle games are still the most popular genre, accounting for 16.4 per cent of all titles on the store.
News
Contributing Editor
Stuart is a freelance journalist and blogger who's been getting paid to write stuff since 1998. In that time, he's focused on topics ranging from Sega's Dreamcast console to robots. That's what you call versatility. (Or a short attention span.)
Top Stories
Feature
May 16th, 2024
Behind the scenes: How adding sandwich offers to an idle merge game boosted three metrics at once
as
Feature
May 16th, 2024
Honor of Kings set for June 20th global launch after $15 billion+ revenue in China
Feature
May 14th, 2024
Matej Lančarič's Squad Busters deep dive: Under the skin of 2024's biggest launch yet
Events
Valencia Indie Summit 2024 | Europe | May 16th |
Digital Dragons | Europe | May 19th |
GamesBeat Summit 2024 | North America | May 20th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Nordic Game Spring 2024 | Nordic | May 21st |
Impact 2024 - Indie Games | May 23rd | |
MomoCon 2024 | North America | May 24th |
Morocco Gaming Expo | Africa | May 24th |