Sony has acquired cloud gaming company Gaikai for $380 million, with the firm claiming it is looking to deliver "unparalleled cloud entertainment experiences."
No details have been given as to how its new purchase will be handled, though the suggestion is Gaikai will be set to work on PlayStation in some form though likely PlayStation 4 rather than PS Vita.
The PlayStation play
"By combining Gaikai's resources including its technological strength and engineering talent with SCE's extensive game platform knowledge and experience, SCE will provide users with unparalleled cloud entertainment experiences," said SCE president Andrew House.
"SCE will deliver a world-class cloud-streaming service that allows users to instantly enjoy a broad array of content ranging from immersive core games with rich graphics to casual content anytime, anywhere on a variety of internet-connected devices."
For Gaikai's part, CEO David Perry who recently oversaw a deal with Samsung to deploy Gaikai's library of games within the firm's smart TVs said partnering with PlayStation would help the company release a new audience.
"SCE has built an incredible brand with PlayStation and has earned the respect of countless millions of gamers worldwide," added Gaikai CEO David Perry.
"We're honoured to be able to help SCE rapidly harness the power of the interactive cloud and to continue to grow their ecosystem, to empower developers with new capabilities, to dramatically improve the reach of exciting content and to bring breathtaking new experiences to users worldwide."
News
With a fine eye for detail, Keith Andrew is fuelled by strong coffee, Kylie Minogue and the shapely curve of a san serif font.
Related Articles
Top Stories
News
3 hours, 59 minutes ago
King and Flexion partner to bring Candy Crush Saga to App Gallery and more alternative app stores
News
4 hours, 54 minutes ago
Zynga’s Game of Thrones: Legends is open for pre-registrations with a July 25th release date
News
5 hours, 28 minutes ago
BBC Studios hires former Bossa Studios CEO Marina Mello as first global director, gaming and interactive
News
6 hours, 9 minutes ago
The top games for downloads are shifting as new stars rise and puzzle games conquer Japan
Feature
7 hours, 16 minutes ago
Mobile Mavens: Are today's everlasting, live ops games holding back new innovation?
Feature
8 hours, 44 minutes ago
The key takeaway from Apple's AI-laden WWDC keynote? It's time to buy a new iPhone
Events
Tribeca Games Festival 2024 | North America | Jun 5th |
Steam Next Fest: June 2024 Edition | Jun 10th | |
WN Conference Istanbul 2024 | Jun 11th | |
GamesForum Hamburg 2024 | Europe | Jun 11th |
ESI London 2024 | Europe | Jun 13th |
Game Con Canada (GCC) 2024 | North America | Jun 14th |
Indie Dev Play 2024 | Europe | Jun 14th |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Popular Stories
Interview
Jun 5th, 2024
A galaxy far, far away… Why Star Wars: Hunters took six years to hit the target
as
Feature
Jun 3rd, 2024