Korean giant Samsungs declaration that it would shift 10 million of its Galaxy S handsets by the end of 2010 now doesnt seem quite so fanciful a notion, according to the latest figures from the firm.
The Android-packing device, recipient of the European Smartphone of the Year award, launched around the world in June and July to a generally positive reception from reviewers and consumers.
Hungry punters
The latter group has been so impressed, in fact, by its 4-inch Super AMOLED touchscreen that 9.3 million units have been swallowed up globally to date, leaving the manufacturer only 700k short of its year-end target.
Should the six-month-old mobile manage to hit the magic 10 million mark before January 1st, it will set a new benchmark for the Android platform one, Im sure, rival Android vendors, such as Motorola, LG, and Sony Ericsson will be aiming to match in 2011.
Domestic sales for the manufacturer have been buoyant, to say the least, with the Galaxy S becoming the first smartphone ever to break through the 2 million sales barrier in Korea.
And if you were wondering, Apple has shipped 1.8 million iPhones to the same market since the debut of the 3GS model last November.
It's a family affair
It is worth noting that the Samsung Galaxy S is, strictly speaking, a family of devices, since marginally different variants on the base model GT-I9000 have been released by various carriers, most notably in the US, Canada, and China.
But that shouldnt detract too much from one of those rare events in the world of consumer tech: a bullish promise seemingly fulfilled.
[source: The Chosun Ilbo]
News
With a degree in German up his sleeve Richard squares up to the following three questions every morning: FIFA or Pro Evo? XBox 360 or PS3? McNulty or Bunk?
Related Articles
Interview
Apr 9th, 2024
Saga CEO Rebecca Liao on the launch of publishing division and mass market web3 games
Top Stories
Feature
May 17th, 2024
New release roundup: The best new mobile games from a battle royale to a console classic remake
Feature
May 16th, 2024
Behind the scenes: How adding sandwich offers to an idle merge game boosted three metrics at once
Events
Digital Dragons | Europe | May 19th |
GamesBeat Summit 2024 | North America | May 20th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Nordic Game Spring 2024 | Nordic | May 21st |
Impact 2024 - Indie Games | May 23rd | |
Morocco Gaming Expo | Africa | May 24th |
MomoCon 2024 | North America | May 24th |
Unreal Fest Gold Coast 2024 | Australasia | May 29th |
Popular Stories
Feature
May 14th, 2024
53 top mobile games in soft launch: Squad Busters, Battle Guys: Royale, Plants vs. Zombies 3, LEGO Hill Climb Adventures, and more
Feature
May 13th, 2024
Hot Five: Dubai's new Gaming Visa, April's mobile game charts, and Xbox studio closures
Interview
May 13th, 2024