Company Profile
Last Updated:
Mar 21st, 2016
-
Website
-
Twitter
-
Facebook
About
Description
GREE provides Japan's leading mobile social gaming platform, and is at the forefront of mobile technology. With over 25 million users, GREE was ranked as Japan's fastest-growing tech company by Deloitte Touche Tohmatsu in 2010.
Accolades
Company Coverage
pguk
walkthrough
Mar 12th, 2013
How to start strong and stay strong in Dragon Summoner - hints, tips, and tricks
pguk
news
Feb 27th, 2013
Dragons have risen to attack your kingdom. You have a deck of cards. It's summoning time.
pgbiz
News
Feb 18th, 2013
GREE and Yahoo! Japan invest $2 million for new social-mobile games start up GxYz
pgbiz
News
Feb 4th, 2013
GREE-ification complete: Last OpenFeint exec Eros Resmini leaves for mysterious meta start up role
pgbiz
News
Dec 7th, 2012
Mobile Gaming Europe 2012: GREE will help your game to success, but not if you're lazy
pgbiz
Deal
Dec 7th, 2012
GREE switches platform development to Japan, while investing $3M in US studio MunkyFun
pguk
news
Dec 5th, 2012
[Update] Konami's Metal Gear Solid: Social Ops sneaks onto Apple's Japanese App Store
pgbiz
Interview
Dec 3rd, 2012
Sponsored feature: GREE's hands-off approach the best fit for indies, says Tiny Utopia's Neal Nellans
Top Stories
News
Jun 11th, 2024
King and Flexion partner to bring Candy Crush Saga to App Gallery and more alternative app stores
Feature
Jun 11th, 2024
Mobile Mavens: Are today's everlasting, live ops games holding back new innovation?
Feature
Jun 11th, 2024
The key takeaway from Apple's AI-laden WWDC keynote? It's time to buy a new iPhone
Events
Tribeca Games Festival 2024 | North America | Jun 5th |
Steam Next Fest: June 2024 Edition | Jun 10th | |
WN Conference Istanbul 2024 | Jun 11th | |
GamesForum Hamburg 2024 | Europe | Jun 11th |
ESI London 2024 | Europe | Jun 13th |
Game Con Canada (GCC) 2024 | North America | Jun 14th |
Indie Dev Play 2024 | Europe | Jun 14th |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Popular Stories
Interview
Jun 5th, 2024
A galaxy far, far away… Why Star Wars: Hunters took six years to hit the target
Interview
Jun 7th, 2024