When you build a platform, you want to build it as fast and as big as possible.
GREE is already scoring high in terms of the volume of releases on its mobile social gaming network, but in order to accelerate the flow, it's released its Lightweight SWF tool - which it labels LWF.
No Flash in the pan
Lowering the barriers to entry for developers, it enables you to convert Flash content into games that use either HTML5 or Unity.
The latter supports iOS and Android native apps, but presumably will require a separate licence.
GREE says LWF uses an animation engine based on a unique file format to render animation data from the Flash content.
Of course, this is only applicable for certain types of 2D games, but GREE's argues that the flexibility of the system is its advantage. Indeed, it's already used LWF internally to create social casual games Animal Days and Alien Family.
And in order to ensure as many developers as possible can check out the tool, GREE has released LWF as an open source project on Github using the zlib licence.
You can get the code here.
News
Contributing Editor
A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.
Related Articles
Top Stories
News
May 31st, 2024
Week in Views - Squad Busters goes global, broken app stores, and Hill Climb Racing gets the LEGO treatment
News
May 31st, 2024
Mobile Movers: All the latest appointments and job moves from around the industry
Events
Indie Game Fest & Indie Campus 2024 | Europe | May 31st |
Game Access Conference 2024 | Europe | May 31st |
Indie Craft K-Game Festival 2024 | Europe | May 31st |
Gaymer Pride | North America | Jun 1st |
BostonFig Online 2024 | Jun 1st | |
GameSummit Summer 2024 | Jun 1st | |
Gotland Game Conference 2024 | Nordic | Jun 3rd |
Games Mental Health Summit 2024 | Europe | Jun 3rd |