Launched in web form almost ten year ago, the Scottish Games Network has just announced its transformation into a limited company, with the organisation now serving as Scotland's first games industry trade body.
The group, which claims it will seek to work with existing UK-wide trade bodies, has set itself the task of working with "every company and organisation involved in the video games and interactive industries".
That means it's looking to branch out beyond developers to connect with technology companies, audio and animation specialists and retailers, amongst others.
It's also claimed it will look to move "beyond advocacy and representation", taking advantage of Scotland's unique infrastructure to raise prospects for the development scene across the country as a whole.
'Committed'
"The original Scottishgames.net was founded as a community to enable the growing games industry in Scotland to ask questions, discuss the industry and meet peers and colleagues," detailed the body's founder and director Brian Baglow.
"We are now in the position where there are multiple organisations interacting with the games sector, from government, parliament and the public sector, to the wider digital, screen and creative industries.
"We will be working with government, the public sector and other trade bodies to provide data, expertise and insight into the games industry, as well as helping the industry open itself up to the wider creative world, fostering new partnerships, collaboration, diversity, funding; and encouraging entirely new experiences."
The formation of the Scottish Games Network or SGN as a trade body comes at an interesting time, with many calling for the two existing UK-wide bodies UKIE and TIGA to merge.
Indeed, as reported by Develop, last month saw UKIE chairman Andy Payne 'extend a hand' to rival TIGA, suggesting both bodies had "half a voice" as separate entities. TIGA has turned down previous opportunities to bring the two organisations together.
[source: ScottishGames.net]
News
With a fine eye for detail, Keith Andrew is fuelled by strong coffee, Kylie Minogue and the shapely curve of a san serif font.
Related Articles
Top Stories
Feature
May 16th, 2024
Behind the scenes: How adding sandwich offers to an idle merge game boosted three metrics at once
as
Feature
May 16th, 2024
Honor of Kings set for June 20th global launch after $15 billion+ revenue in China
Feature
May 14th, 2024
Matej Lančarič's Squad Busters deep dive: Under the skin of 2024's biggest launch yet
Events
Valencia Indie Summit 2024 | Europe | May 16th |
Digital Dragons | Europe | May 19th |
GamesBeat Summit 2024 | North America | May 20th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Nordic Game Spring 2024 | Nordic | May 21st |
Impact 2024 - Indie Games | May 23rd | |
MomoCon 2024 | North America | May 24th |
Morocco Gaming Expo | Africa | May 24th |