Company Profile
Last Updated:
Dec 18th, 2014
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Website
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Twitter
About
Description
Indie programmer, artist, and animator behind Greedy Bankers for iPhone and iPad. Alistair programs predominantly in Objective-C, but also produces games in Flash and C#/XNA for the web and Windows.
Office
- Swindon
Company Coverage
pgbiz
Comment & Opinion
Dec 5th, 2014
How to create crazy-fun gameplay without confusing your players
pgbiz
News
Jul 8th, 2014
Shared tablet gaming is a "whole new creative experience", says Alistair Aitchenson
pguk
news
Jun 19th, 2014
Bonkers PG Connects winner Tap Happy Sabotage is now available on Windows 8 for free
pguk
news
Jun 2nd, 2014
Tap Happy Sabotage, the oversized multiplayer touchscreen blast that won the BIP at Pocket Gamer Connects, is heading to Windows 8 on June 19th
pguk
news
Mar 14th, 2014
You can pick up Gold Award-winning iPad hoverbike battler Slamjet Stadium for free right now
pguk
news
Jan 23rd, 2014
PG Connects - Massive touchscreen party game Tap Happy Sabotage! is joint Very Big Indie Pitch winner
pguk
news
Dec 16th, 2013
Tap Happy Sabotage! is a massively multiplayer party game played on a single touchscreen
pguk
news
Nov 29th, 2013
Tap Happy Sabotage! is a frantic party game for up to 52 players on 1 touchscreen
pguk
interview
Jan 28th, 2013
Alistair Aitcheson talks Slamjet Stadium - your next local multiplayer addiction on iPad
Top Stories
News
10 hours, 51 minutes ago
Turkish game studios don’t pay tax as government supports burgeoning industry
News
11 hours, 5 minutes ago
SuperScale's ebook serves organic growth tips, making mobile games more sustainable
News
11 hours, 27 minutes ago
Copyright doesn’t exist for generative AI-created content in the US but it remains the "Wild West"
News
12 hours, 20 minutes ago
Pocket Gamer Connects San Francisco kicks off two day conference featuring Scopely, Netflix, King, Wizards of the Coast and more!
News
12 hours, 35 minutes ago
Roblox’s Avatar Auto Setup and Texture Generator are the latest AI tools for the 3D space
Feature
Mar 18th, 2024
Hot Five: Monopoly GO’s next-level UA, Supercell’s psychological analysis, and AI use for NPC dialogue
Feature
Mar 15th, 2024
Under the hood: Deconstructing Monopoly GO! as it passes $2 billion in revenue
Events
MIX & Kinda Funny Showcase 2024 | North America | Mar 14th |
Game Developers Conference 2024 | North America | Mar 18th |
#notGDC 2024 | Mar 18th | |
Day of the Devs: San Francisco | North America | Mar 18th |
Nvidia GTC 2024 | North America | Mar 18th |
Game Connection America 2024 | Europe | Mar 18th |
Pocket Gamer Connects San Francisco 2024 | North America | Mar 18th |
European Game Showcase 2024 | North America | Mar 19th |
Popular Stories
Interview
Mar 12th, 2024
Supercell’s Head of Live Games Sara Bach talks company changes, world-beating live ops, and how to get back on top
News
Mar 13th, 2024
Monopoly GO makes $2 billion in 10 months with "less than a quarter" of that spent on UA
News
Mar 15th, 2024