Welcome to PocketGamer.biz's weekly rundown of the stories clocking up the hits, picking up the click-throughs and generally keeping the advertisers happy by serving up page views.
Or, if you'd prefer, the top five stories currently dominating our readers' attention.
Each week, we'll be counting down the biggest news from the previous seven days, giving just a glimpse of the industry's big issues, from five to one.
The PG.biz Mobile Gaming Mavens discuss Kindle Fire's chances of lighting up
Another week, another Android tablet has hit the market. Not ones to shy away from a good excuse for a debate, we here at PG.biz put the following question to our Gaming Mavens.
What do you think about Kindle Fire and Amazon's role in the Android ecosystem, and will it only impact on sales of other Android tablets rather than iPad?
While the Mavens agreed up front that the original Kindle was a fantastic device, they weren't necessarily sold on the idea of the Kindle Fire being an iPad beater.
Click here to read more.
Opinion: Pirates will never buy your game, but they can signify its popularity
In the wake of the news that My Star's top in-app purchase is being hit by a 93% piracy rate thanks to a new shady tool dubbed iAP Cracker, our own Keith Andrew took to the soap box to give his take on piracy's brighter side.
"I simply don't buy the argument that those pirating games, or even in-app purchases, equate to lost sales," said Andrew.
"If anything, the fact the users in question have targeted their titles suggests to me that there's something of a positive buzz around the game in question that people are talking about it."
Click here to read more.
Facebook games are an unsustainable business strategy, reckons mobile social producer Tami Baribeau
"Facebook is a viable strategy, but it shouldn't be any company's entire strategy. It is far too volatile and risky at this point."
These are the opinions of guest author Tami Baribeau, formerly of Metaplace, Playdom, PopCap Games and now of The Playforge, who took to the pages of PG.biz in an attempt to warn would be Facebook developers of the risks they may face.
"In Facebookland, I've been noticing a sad trend in the way businesses are operated in terms of title churn," she says.
"Facebook games are simply not sustainable."
Click here to read more.
Zynga launches its first mobile game with location-based elements, Dream Zoo
The fact Zynga has released an iOS game based around zoo animal breeding and nurturing is hardly worthy of a headline, given the popularity of the genre and the social gaming giant's aggressive push into mobile during 2011.
Dream Zoo is significant, however, as being the first time the company has used location-based elements in its mobile games.
Click here to read more.
Sony reveals European PS Vita launch line up, including new titles Unit 13 and MotorStorm RC
We'd already heard about the Japanese launch line-up for Sony's upcoming handheld powerhouse, but now consumers in Europe have more of an idea of what to expect when the PS Vita hits their shores on 22 February 2012.
First party titles include some we've seen before at events such as E3 and Gamescom (Uncharted: Golden Abyss, Reality Fighters and Escape Plan) and two new titles that have just been revealed, Unit 13 and MotorStorm RC.
Click here to read more (and to see the launch line-up in full).
Until next week, PocketGamer.biz pickers...
Hot Five
When Matt was 7 years old he didn't write to Santa like the other little boys and girls. He wrote to Mario. When the rotund plumber replied, Matt's dedication to a life of gaming was established. Like an otaku David Carradine, he wandered the planet until becoming a writer at Pocket Gamer.
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