It's not big change in terms of THQ's annual revenue - most recently $665 million - or its $247 million of fairly liquid cash.
Nevertheless the fact the troubled publisher has dropped investment into educational mobile start up Fingerprint can't go without mention.
The developer, which is targeting on educational mobile games for 4-to-8-year-olds, has raised a total of $1.4 million from a series of investors, also including K2MediaLabs, Reed Elsevier and Suffolk Ventures.
Tapping the cash
Fingerprint has four games in development for iOS and plans to release an SDK and platform for thirdparty developers, as well as allowing them to integrate into its app recommendation engine.
"To succeed in this market, it's critical to offer applications that are educational and fun, provide a way for kids and parents to have a shared experience, and leverage this shared experience to create new revenue opportunities for game developers," said Fingerprint CEO Nancy MacIntyre, who was previously a veep at portable education outfit Leapfrog.
Fingerprint's staff include executives from PlayFirst, LucasArts and 2K Games. It also has an Australian development studio led by Krome CEO Robert Walsh.
You can find out more about its activities via its website.
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Contributing Editor
A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.
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