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Trinigy rolls out Vision engine for mobile and handhelds

Vision is now on the Go

Trinigy rolls out Vision engine for mobile and handhelds
German middleware provider Trinigy is building out its mobile and handheld strategy with a new push called Vision on the Go.

It's going to reveal its full thinking at GDC 2011, but will combine its browser-based WebVision technology across smartphones, tablets and handhelds.

Trinigy says development has already begun on an iOS version of its Vision Game Engine, as well as a version that supports a soon-to-be-announced handheld device.

Look to the horizon

"We've always believed that technology should enhance, not hinder, creativity in game making, which is why we've built such a modular, cross-platform technology," said Felix Roeken, general manager at Trinigy.

"Our mobile strategy is designed to offer developers of browser-based, mobile and handheld games the same performance, the same flexibility - the same limitless freedom - our technology and support provide to PC game and console game developers."

You'll be able to find out more at GDC (booth 1810), or you can schedule a private demonstration by emailing sales [at] trinigy [dot] net.
Contributing Editor

A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.