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Unity now has 750,000 registered developers

Of which 26% of which are active monthly

Unity now has 750,000 registered developers
Unity Technologies has announced that the total number of developers registered for its platform has reached the 750,000 milestone.

26 percent of those, or around 200,000 are active on a monthly basis, while in terms of consumer reach, while the number of Unity web player installs has doubled in 2011 to more than 80 million.

Growing up

"We're amazed at how rapidly Unity continues to grow in popularity globally," said David Helgason, Unity's CEO.

"The continuing growth of the platform demonstrates that when provided with excellent tools, developers will embrace them in numbers that surpass anything anyone imagined."

The news of this milestone comes one year after two initiatives were launched at Unity. The first being the Asset Store digital content marketplace and the second, its Union distribution service.

Asset hound

The Asset Store was intended to create a content community and commercial ecosystem for assets, and has risen from 64 packages on offer on day one to 2,200 packages available now.

"The Asset Store has proven to be an fantastic way for developers to gain access to benefits that only the largest studios used to have," said Nicholas Francis, Unity's CCO.

"I think this is an awesome way for small developers to be able to focus on what they do best and to get work from other creators that complements their skills."

Extra reach

The Union Distribution service helps developers to spread their content over platforms, such as Xperia Play, the Roku 2 set-top box, the Nokia N9 and RIM PlayBook that aren't officially supported by the Unity engine out-of-the-box. 

"There are a number of new publishing platforms looking for high-quality games to present to their customers," added Helgason.

"With Union, Unity is providing a risk-free opportunity for developers to find those platforms, make more money and reach new audiences. And these innovative strategies are only the beginning of a long-term plan to radically democratize creativity."

For more information on Unity and its services check its website.

When Matt was 7 years old he didn't write to Santa like the other little boys and girls. He wrote to Mario. When the rotund plumber replied, Matt's dedication to a life of gaming was established. Like an otaku David Carradine, he wandered the planet until becoming a writer at Pocket Gamer.