Events
Digital Dragons | Europe | May 19th |
GamesBeat Summit 2024 | North America | May 20th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Nordic Game Spring 2024 | Nordic | May 21st |
Impact 2024 - Indie Games | May 23rd | |
MomoCon 2024 | North America | May 24th |
Morocco Gaming Expo | Africa | May 24th |
For The Win 2024 | Europe | May 29th |
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Evolving the leadership at Sumo to bridge the industry skills gap
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There’s no room for a successful subscription service in games
Despite offering a great deal, it makes little sense for platform holders and developers and doesn't fit with player habits at scale
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ZiMAD’s Anastasia Zaiceva explores the importance of communications in the gaming industry and how success can depend on the quality of your comms
Latest Comments & Opinions
Develop Brighton Indie Showcase spotlight: Tengami
Nyamyam speaks out
Consolidation is coming so it's warchest-building time, says a $130 million-backed Gamevil
What's required to be globally meaningful
Fast twitch synchronous multiplayer gameplay at massive scale: Scalify reveals all
Patented multiple ring topology is the key
Develop Brighton Indie Showcase spotlight: Momonga Pinball Adventures
Paladin Studios weighs in
Codemasters: Console giants need to fight their complacency if they are to make it on mobile
Digital veep Gary Rowe on firm's McRae move
San Francisco Week: Pocket Gems on how a history of success is helping to secure the city's future
CEO Ben Liu on the Bay's big draw
Chillingo: Our devs are 'very happy' to get behind PlayStation Mobile
COO Rumley on branching out from Google Play
Upcoming months will be a tipping point for HTML5 gaming, says Ludei
Key publishers about to launch key titles
Short Cuts: Doodle Jump creator Igor Pusenjak on the business of building a global brand
We're creating a personality now, not a game
San Francisco Week: Why Chartboost sees San Francisco as gaming's global hub
CEO Alegre on the city's worldwide appeal
International ambitions: Why former Ignition man Chadha is looking beyond borders with Balloon 27
Publisher to be more than a regional player
Will Luton: F2P evangelists have been 'over zealous' in pushing business benefits
Author admits it's also about the games
San Francisco Week: GREE on making a mark in the city where big meets small
Sho Masuda on the ultimate social network
Grow Mobile launches platform to bring transparency to high volume mobile app promotion
GREE and Zynga already inboard
Our team's increased from 4 people to 20, says Puzzle & Dragons' producer
Still the most profitable headcount in gaming